Store Robberies - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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Bring dynamic criminal gameplay to your FiveM server with this comprehensive store robbery script featuring intelligent shopkeeper AI, advanced minigames, and two safe types. Every store location offers unique robbery experiences with different shopkeeper personalities, security configurations, and payout structures. Shopkeepers react realistically - some comply immediately while others fight back or call police early. The system includes register lockpicking, keypad and padlock safes, fully synchronized server-side events, and optimized ped handling to prevent performance issues.
This robbery script provides complete convenience store heist mechanics with configurable stores, dynamic shopkeeper AI, and challenging minigames. Each store has unique settings for safe types, camera coverage, required police count, and payouts. Shopkeepers change by shift time to simulate real city operations, with individual personalities determining if they'll fight, comply, or alert police. The lockpicking minigame challenges players at registers, while safes require either keypad code extraction from shopkeepers or padlock cracking through advanced puzzles.
Each shopkeeper has configurable traits affecting gameplay. Brave shopkeepers may fight back with configured weapons rather than comply, requiring you to neutralize them first. Nervous shopkeepers give safe codes quickly while stubborn ones resist longer. Some call police immediately upon threat while others wait, giving you more time. The personality variety means no two robberies play identically - you'll adapt strategy based on who's working that shift. This creates unpredictable encounters rather than repetitive grinding.
Keypad Safes: Require extracting the code from the shopkeeper through intimidation. If the shopkeeper is brave and fights instead of complying, you'll need to defeat them first. If they're dead or fled, the safe becomes inaccessible unless you lockpick the register for partial payout.
Padlock Safes: Feature an advanced cracking minigame where you must solve the puzzle yourself. These safes don't require shopkeeper cooperation, making them ideal when things go wrong. The minigame is challenging enough to prevent easy farming but learnable with practice.
The config lets you set unique parameters per store: safe type choice, number of cameras to disable, minimum cops required, register and safe payout amounts, shopkeeper personality traits, weapon loadouts for brave shopkeepers, and timer settings. You can create high-risk/high-reward stores requiring more police online with bigger payouts, or low-security stores for newer criminals. The system scales from small servers to large economies without code changes.
Unlike basic robbery scripts with static NPCs, this system creates dynamic encounters through shopkeeper personalities. The shift system means the same store plays differently at different times - morning shift might have a compliant worker while night shift has an armed fighter. Server-side synchronization prevents common exploits like instant safe cracking or duplicated payouts. The optimized ped handler prevents pool size crashes common in poorly coded robbery scripts. Two safe types add variety - sometimes you'll negotiate codes, other times you'll crack locks yourself. The challenging minigames prevent mindless farming, requiring skill to maximize profits.
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