Core Weapon
Core Weapon - ESX weapon system with magazines and attachments in inventory with UI. Compatible with ESX framework for FiveM servers.
Aperçu vidéo
Click to load video from Streamable. By watching, you agree to their privacy policy.
Core Weapon - Professional Firearm Attachment & Magazine System for ESX
Transform your server's firearm mechanics with Core Weapon, the most realistic item-based weapon customization system for ESX frameworks. This comprehensive script introduces physical magazine management, attachment systems, and authentic gunplay mechanics that bring tactical depth to your FiveM server. Perfect for roleplay servers seeking military-grade realism without sacrificing gameplay balance.
What's Included
Core Weapon is a complete overhaul of FiveM's default weapon system, replacing simplistic gunplay with a sophisticated inventory-driven mechanics. Players must manage physical magazine items, equip attachments from their inventory, and maintain their firearms like real operators. The system integrates seamlessly with ESX inventory systems, creating an immersive experience where every bullet counts and weapon customization becomes a strategic choice.
Key Features
- Physical Magazine System - Magazines exist as actual inventory items that players must carry, reload, and manage. No more infinite ammo - each magazine has limited capacity and must be physically swapped when empty.
- Attachment Inventory Management - All weapon attachments (scopes, suppressors, grips, flashlights) are inventory items. Players equip and remove attachments through an intuitive UI, creating dynamic loadout customization.
- Realistic Reload Mechanics - Requires physical magazine items to reload weapons. Empty magazines are retained in inventory and can be refilled at workbenches or ammunition stores.
- Comprehensive Weapon Customization UI - Clean, modern interface for managing weapon configurations. Players can preview attachments, check ammunition counts, and modify loadouts on the fly.
- OneSync Optimized - Built for high-performance multiplayer environments with minimal resource usage (typically 0.01-0.02ms resmon).
- Multi-Version ESX Support - Compatible with ESX 1.1, ESX 1.2, ESX Final, and ESX Legacy. Works with both mysql-async and oxmysql database systems.
- Attachment Persistence - Weapon configurations save across server restarts. Players retain their customized loadouts even after logging out.
- Ammunition Type Support - Different ammo types can be configured (standard, armor-piercing, hollow-point) with varying effects and availability.
Perfect For
- Military Roleplay Servers - Realistic weapon handling for military simulation, tactical operations, and combat scenarios
- Law Enforcement RP - Professional police departments where officers manage duty weapons, ammunition, and tactical gear
- Survival Servers - Resource scarcity gameplay where ammunition and magazines are valuable commodities
- Gang/Criminal RP - Underground gun markets where weapon attachments are tradeable black market goods
- Hardcore Roleplay - Servers prioritizing realism over arcade-style gameplay mechanics
Technical Details
- Framework: ESX (1.1, 1.2, Final, Legacy)
- Database: mysql-async or oxmysql
- Performance: 0.01-0.02ms resmon (optimized)
- OneSync: Required for full functionality
- Dependencies: ESX framework, inventory system (esx_inventoryhud or compatible)
Installation
- Extract the resource to your server's resources folder
- Import the SQL file to add magazine and attachment items to your database
- Configure weapon.lua to customize which weapons support attachments
- Add ensure core_weapon to your server.cfg
- Restart server and configure shop/crafting systems to distribute magazines and attachments
Framework Compatibility
- ✅ ESX 1.1 - Full support with legacy item structure
- ✅ ESX 1.2 - Tested and optimized for this version
- ✅ ESX Final - Compatible with final ESX release
- ✅ ESX Legacy - Native support for latest ESX framework
What Makes It Stand Out
Unlike basic weapon scripts that simply add attachments as cosmetic items, Core Weapon creates a complete tactical ecosystem. The magazine system forces players to think strategically about ammunition management - carrying multiple loaded magazines for quick reloads or conserving inventory space. Attachments aren't just visual upgrades; they're valuable items that can be lost, traded, or stolen, creating emergent gameplay around weapon customization. The system has been battle-tested on 100+ servers and consistently performs with minimal resource usage, making it ideal for high-population environments where every millisecond matters.
Magazines, attachments in inventory with UI for ESX
Related Products You Might Like
- All Weapon Components/Modification - Complete weapon customization system
- Quasar Inventory (QB/ESX) - Advanced inventory with weapon attachments support
- NoPixel 4.0 Inventory (QBCore) - Premium inventory system with modern UI
- Ballistic Shield Props (SWAT) - Tactical equipment for law enforcement roleplay




