VIP VehicleShop - vehicle management system for ESX servers Compatible with ESX framework. Fully customizable and optimized.
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Elevate your server's vehicle economy with this sophisticated gallery-based dealership system that goes far beyond basic car shops. This isn't just another vehicle menu - it's a complete showroom experience with multiple customizable galleries, job-specific dealerships, and flexible payment options including black money integration. Whether you're running a realistic economy server where different neighborhoods have different dealerships, or you need specialized vehicle access for police and EMS, this system delivers the flexibility professional servers demand. With proven deployment across ESX servers and recent UI updates, you're getting a mature, actively maintained solution.
You receive a complete multi-gallery vehicle shop system with independent showroom management. Each gallery operates as its own dealership with unique vehicle inventories, custom camera angles for showcase viewing, and separate coordinate systems for placement anywhere on your map. The package includes job-restricted gallery functionality (perfect for police motor pools or EMS vehicle bays), black money payment integration for underground dealerships, and compatibility with both legacy ESX and modern MySQL systems. All configuration is handled through accessible config files without touching SQL directly, and the recently renewed UI provides a clean, modern shopping experience.
Each gallery functions as a completely independent dealership. You define the gallery's physical location coordinates, which vehicles appear in that specific showroom, whether it's open to everyone or restricted to certain jobs, and what payment methods are accepted. The camera angle system lets you position the showcase view to perfectly frame vehicles within custom MLO showrooms or outdoor lots. This means your luxury dealership in Vinewood can have dramatic overhead angles while your downtown used car lot uses ground-level viewing.
Standard vehicle shops force one payment method server-wide. This system supports mixed economies. Your legitimate dealership accepts bank transfers and cash. Your underground chop shop in the industrial district only takes black money or marked bills items. Your government motor pool is free for authorized personnel. Each gallery maintains independent payment rules, creating realistic economic zones and supporting both legal and illegal roleplay scenarios.
Most vehicle shops are single-location menus with basic buy functionality. This system treats vehicle sales like they work in reality - different dealerships in different areas with different inventories and vibes. The gallery approach means your rich players browse supercars in a Vinewood showroom while new players check budget vehicles at a downtown lot, all using the same script with different configurations. The job-restriction feature solves a common server problem: giving police and EMS access to their vehicles without either making them free for everyone or requiring clunky admin commands. Just create a job-locked gallery at the police station with department vehicles, and you're done. The black money integration creates natural criminal economy flow - stolen money gets laundered through vehicle purchases at shady dealerships. The updated UI modernizes the experience while the config-based setup means you never touch code to add vehicles or create new galleries.
Multi-District Economy: Create three galleries - luxury in Vinewood Hills (supercars, high prices), standard downtown (sedans, SUVs, mid-range), and budget in Sandy Shores (compacts, used vehicles). Each area serves different economic tiers naturally.
Job-Specific Solutions: Police station gallery restricted to police job with Crown Victorias, Chargers, and bikes. Hospital gallery for ambulance job with ambulances and medical SUVs. Mechanic shop with tow trucks and work vehicles. No admin commands needed - just job-based access control.
Criminal Economy: Hidden warehouse gallery accepting only black money, selling high-end stolen vehicles to criminals who need to spend their ill-gotten gains. Coordinates kept secret, creating an actual underground market.
The configurable camera angles aren't just cosmetic - they're essential for custom MLO integration. If you've invested in a custom dealership interior, you want cameras that show it off properly. Each gallery has independent camera position (X, Y, Z coordinates), rotation, and field of view settings. This means your indoor showroom uses close-up angles that work within walls while your outdoor lot uses wide angles showing multiple vehicles. The system includes rotation controls so players can spin vehicles during preview, with camera movement that feels natural in any space.
Every aspect runs through config.lua. Adding a new gallery means defining an object with location coords, vehicle table (model names and prices), job restrictions (or nil for public), payment methods array, camera settings, and spawn points. The config structure is self-documenting - copy an existing gallery block, adjust values, and you've got a new showroom. This config-first approach means server owners without coding experience can still customize deeply, while developers can extend functionality by hooking into the gallery system's events and callbacks.
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