Rocket League Script - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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The Rocket League Script brings the excitement of vehicular soccer to your FiveM server, recreating the popular Rocket League experience directly in GTA V. Players drive rocket-powered cars to hit a giant ball into goals, competing in fast-paced matches with friends or in organized tournaments. This entertaining minigame creates a unique entertainment venue for your server, offering players a competitive break from traditional roleplay activities while adding value to car meet locations, entertainment districts, or sports facilities.
This complete Rocket League implementation includes a custom-built arena with goals, boundary walls, and spectator areas, a physics-accurate ball system that responds to vehicle collisions, scoring and timer systems, team management, and match organization tools. Players can join quick matches, participate in ranked competitive play, or organize private games with custom rules. The system tracks player statistics including goals scored, assists, saves, and win/loss records, creating leaderboards and seasonal rankings that drive competition and engagement.
Players enter the Rocket League arena and join a team or queue for matchmaking. Once enough players join, teams are balanced and spawn in rocket-powered vehicles. The giant ball spawns at center field and the timer begins. Players accelerate, jump, and boost to hit the ball toward the opponent's goal while defending their own. Goals trigger celebrations, update scores, and reset the ball to center. Boost pads scattered around the arena refill boost meters for speed bursts and aerial maneuvers. Matches end when time expires, with the highest scoring team winning. Overtime activates if tied, playing sudden death until someone scores. Statistics update after each match, affecting player rankings and leaderboard positions.
This Rocket League Script stands out by faithfully recreating the Rocket League experience within FiveM's constraints. The ball physics feel authentic - powerful hits send it flying while gentle touches allow for precise passes and dribbling. The boost pad system creates strategic gameplay where players must balance offensive pressure with boost management. The ranked mode and ELO system tap into competitive psychology, driving players to improve and climb leaderboards. Server owners love how it creates organic entertainment hubs where players gather to compete, spectate, and socialize between matches. The tournament system enables community events with prize pools, creating server-wide occasions that boost engagement and retention. Unlike one-off minigames, Rocket League has proven lasting appeal with depth that keeps players returning.
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