KQ OutfitBag - Great script performance running at 0. Compatible with ESX framework for FiveM servers.
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Give your players the flexibility to change outfits anywhere, anytime with KQ OutfitBag - a portable wardrobe system that works as an inventory item. Perfect for criminals who need disguises, civilians attending events, gang members with territory colors, or anyone who wants quick access to saved outfits without visiting a clothing store. This isn't just a wardrobe script; it's a portable fashion system that fits in your pocket.
You're getting a complete portable outfit management system that functions as an ESX/QBCore inventory item. Players carry outfit bags in inventory, use them to open a wardrobe interface, save unlimited outfit presets with custom names, and switch between outfits instantly from anywhere on the map. The system includes full clothing compatibility with all GTA V clothing items, accessories, and customization options. Everything needed for flexible outfit management is built in.
Players acquire an outfit bag item through shops, crafting, or administrative grants. The bag sits in their inventory like any other item. When they want to change outfits, they use the outfit bag item, which opens the wardrobe interface. From there, they can view all saved outfit presets, select one to wear immediately, save their current clothing as a new preset with a custom name, or delete/edit existing presets. The entire process takes seconds, making it perfect for on-the-fly outfit changes during active roleplay scenarios.
ensure kq_outfitbag to your server.cfgThe config file offers extensive customization. Set the outfit bag item weight and inventory stack limits, configure whether bags are reusable or consumable, define usage restrictions (can't use while cuffed, in vehicles, or during combat), set outfit name character limits, enable or disable outfit sharing between players, configure cooldowns between outfit changes to prevent spam, and customize UI colors and button layouts. You can also set whether outfit bags require specific permissions or job roles.
Unlike traditional wardrobe scripts tied to specific locations (homes, clothing stores), the KQ OutfitBag brings wardrobe functionality anywhere through a portable item. This creates genuine gameplay value - criminals can ditch recognizable clothing after heists, gang members can respect territory dress codes, and professionals can maintain work-life outfit separation without constant store visits. The unlimited outfit preset system means players aren't restricted to 3-5 saved outfits; fashion enthusiasts can save dozens of combinations. With 45+ servers already using it, the OutfitBag has proven essential for dynamic roleplay where appearance changes matter.
For crime-focused servers, the OutfitBag is invaluable. Criminals can wear masks and distinctive clothing during heists for intimidation, then immediately switch to casual civilian wear when escaping. Police looking for suspect in red hoodie and mask won't find them in the now-equipped blue jacket and baseball cap. This adds strategic depth to crime and pursuit - witnesses describe one outfit, but the suspect now wears something completely different.
Gang servers benefit enormously from portable outfit changes. Members can wear neutral civilian clothes when traveling through rival territory to avoid conflict, then switch to gang colors when reaching home turf. This creates realistic territorial behavior - wearing colors is a statement of presence and control, but smart members don't advertise affiliation in dangerous areas.
For serious roleplay servers, the OutfitBag enables proper work-life separation. Lawyers wear suits to court but carry casual clothes for after-work activities. Doctors change into scrubs at the hospital but don't wear medical attire off-duty. Mechanics switch to work overalls at the shop but dress normally elsewhere. This attention to outfit appropriateness enhances immersion.
Integrate outfit bags into your server economy by selling them at clothing stores ($500-$2,000 typical pricing), offering them as job benefits (mechanics, police, EMS get free uniform bags), including them in starter packs for new players, or making them craftable through tailoring or manufacturing jobs. You can also create premium versions with faster change times or additional preset slots at higher prices.
Configure sensible restrictions to prevent exploitation. Recommended settings include preventing outfit changes while handcuffed, blocking changes during active combat, disabling use while in vehicles (or while driving), and adding brief cooldowns between changes (3-5 seconds) to prevent rapid-fire outfit cycling. These restrictions maintain realism while preserving the convenience factor.
Includes lifetime updates and ongoing support for framework compatibility. The resource is maintained for ESX, QBCore, and QBOX updates. Bug fixes and new features are added based on community feedback.
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