izzy Appearance - interactive menu system for ESX servers Compatible with ESX framework. Fully customizable and optimized.
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Give your players comprehensive character creation and modification capabilities with izzy Appearance, a modern, intuitive appearance menu system designed for both ESX and QBCore frameworks. This full-featured customization interface handles everything from initial character creation to plastic surgery roleplay, barber visits, and clothing shops with a clean UI that players actually enjoy using.
First impressions in roleplay start with character appearance. Players invest hours creating their perfect character identity - the right face shape, hairstyle, tattoos, and clothing define who they are in your server world. A poorly designed appearance system frustrates this creative process with clunky controls, missing options, or unclear categorization. izzy Appearance eliminates these friction points with an organized, responsive interface that makes character customization genuinely enjoyable.
Beyond initial creation, appearance systems power ongoing roleplay scenarios. Barbershops need reliable menus for hairstyle changes. Plastic surgeons require access to facial modification. Clothing stores depend on preview systems. Tattoo parlors need categorized galleries. izzy Appearance handles all these use cases in one cohesive system, reducing the number of separate scripts you need to maintain while ensuring consistent UX across different customization scenarios.
Facial Features and Structure
Complete control over character facial appearance through the heritage system and detailed face blend options. Players can adjust parents/ancestry to determine baseline facial structure, then fine-tune specific features like nose width, cheekbone height, jaw shape, chin length, and more through granular sliders. The system exposes all GTA V face customization options in an organized, understandable interface.
Face shape dramatically impacts character identity. izzy Appearance gives players the precision needed to create distinctive faces - from hardened criminals with broken noses and scars to refined business executives with perfect symmetry. The preview updates in real-time as players adjust sliders, eliminating guesswork about how changes will look.
Hairstyles, Facial Hair, and Eyebrows
Extensive selection of hairstyles for both male and female characters, organized by style categories for easy browsing. Players preview each hairstyle instantly before committing, with color customization through primary and highlight color pickers. The interface shows actual color swatches rather than just numbers, making it easy to create natural or wild hair colors depending on character concept.
Facial hair options include full beards, goatees, mustaches, and stubble variations with independent color control. Eyebrow selection and customization rounds out facial framing, allowing players to create cohesive looks where hair, facial hair, and eyebrows complement each other.
Makeup and Cosmetics
Full makeup systems for characters who want cosmetic enhancements. Options include lipstick, blush, eyeshadow, and more with color customization and opacity sliders. Players can create subtle natural makeup looks or dramatic stage makeup depending on their character's profession and personality.
The makeup system serves roleplay beyond just aesthetics - characters working in entertainment, fashion, or professional environments can maintain appropriate appearance standards, while criminals might use makeup to disguise identifying features before heists.
Tattoos and Body Art
Organized tattoo gallery with categories for different body zones - head, torso, arms, legs. Players browse available tattoos with clear previews showing exactly how each design looks on their character model before applying. The categorization prevents endless scrolling through hundreds of unsorted tattoos.
Tattoos carry significant roleplay weight on many servers. Gang affiliation tattoos, prison ink, military service tattoos, and personal memorial tattoos all tell stories about character background. izzy Appearance makes it easy to apply meaningful body art without technical frustration.
Clothing and Outfit Management
Complete clothing interface covering tops, bottoms, shoes, accessories, and more. Players can build outfits piece by piece, save favorite combinations, and switch between multiple saved outfits instantly. This outfit system proves essential for characters who need different looks for different situations - work uniforms, casual clothes, formal attire, disguises.
The clothing system integrates with your existing clothing shops, allowing you to restrict certain items to specific locations or price tiers. High-end boutiques can offer exclusive clothing items while budget stores stock basic options.
Accessories and Details
Glasses, hats, masks, jewelry, watches, and other accessories complete character looks. Each accessory category includes multiple style options and color variations. The interface clearly shows which accessory slot each item occupies, preventing confusion about why items disappear when equipping similar pieces.
Barber Shops
Configure izzy Appearance to open at barber shop locations with restricted access to only hairstyle, facial hair, and eyebrow options. Players visit barbershops to change their look, paying for services through your economy system. The restricted interface prevents barbers from offering plastic surgery or tattoos, maintaining roleplay realism about what services each business type provides.
Barber roleplay becomes smoother when the appearance menu is clean and intuitive. Customers can browse options while chatting with the barber, preview looks before committing, and complete transactions quickly without confusing menus disrupting the roleplay flow.
Plastic Surgery Clinics
Medical facilities offering cosmetic surgery can use izzy Appearance with access to facial feature modification. This enables plastic surgery roleplay where characters pay significant sums to alter their facial structure - useful for witness protection programs, criminals hiding from police, or simply characters who want to change their appearance after months of playing.
The plastic surgery use case proves especially valuable on serious RP servers where players occasionally want to significantly alter established characters. Rather than forcing character deletion and recreation, surgery roleplay provides an in-universe explanation for appearance changes.
Tattoo Parlors
Tattoo shops open the appearance menu with access only to tattoo categories. Artists can guide clients through available designs, suggest placements, and complete applications. The organized categorization by body zone helps players find designs for specific locations without browsing irrelevant options.
Price tattoos individually or by category through your economy system, creating another revenue stream for player-owned businesses or server money sinks.
Clothing Stores
Retail locations use izzy Appearance to sell clothing items. Configure which clothing items appear at each store location to create differentiated shopping experiences - luxury stores carry high-end brands, streetwear shops stock casual clothes, and uniform suppliers provide work attire.
The outfit save system enhances clothing shop value. Players don't just buy individual pieces - they build entire wardrobe collections that they swap between for different occasions, encouraging repeat visits and larger purchases.
Initial Character Creation
When players first join your server, izzy Appearance handles the entire character creation flow. The interface guides new players through each customization category in logical order - heritage, facial features, hair, makeup, tattoos, clothing. New players appreciate the clear organization and real-time preview that shows exactly what their character looks like at each step.
The system saves character appearance data to your framework's database, ensuring appearance persists across sessions and server restarts. Players invest time creating their perfect look knowing it won't disappear.
Character Modification and Updates
Existing characters can modify their appearance through roleplay-appropriate scenarios. Admin commands allow staff to open the full appearance menu for bug fixes or approved character updates. The flexibility supports evolving character concepts without forcing complete recreation.
ESX Integration
Full ESX compatibility including esx_skin replacement, job-based access controls for restricted appearance zones (police accessing duty outfits, EMS accessing medical uniforms, etc.), and economy integration for paid services. Works with popular ESX versions including 1.2, Legacy, and newer releases.
The script integrates with ESX's skin/appearance system, saving all customization data in the appropriate database tables. Migrating from esx_skin to izzy Appearance typically requires minimal database work since both use similar data structures.
QBCore Integration
Complete QBCore support with qb-clothing replacement capabilities, gang outfit systems, job uniform integration, and QBCore economy connections for pricing services. The interface matches QBCore's modern UI aesthetic while providing enhanced functionality over default clothing systems.
Works with qb-target for interaction points, qb-inventory for clothing items (if configured), and qb-management for job outfit definitions. The modular design integrates cleanly with QBCore's resource ecosystem.
Server owners can configure izzy Appearance extensively through config files without touching code. Define which appearance categories are available at each location, set prices for different services, restrict certain clothing items to specific jobs or gangs, and customize the UI color scheme to match your server branding.
The granular permission system allows you to create different access levels - full access for character creation, limited access for barbershops, tattoo-only access for parlors, etc. This flexibility means one script handles all appearance-related scenarios on your server.
Migration from existing appearance systems typically involves exporting current character appearance data and importing it into izzy Appearance's format. The developer provides migration guides for common systems like esx_skin and qb-clothing.
Players consistently praise well-designed appearance systems because character customization represents their first and most frequent interaction with immersion-breaking UI elements. A clunky appearance menu ruins the initial server experience and creates ongoing frustration every time players need to adjust their look.
izzy Appearance prioritizes user experience through intuitive categorization, real-time preview updates, clear labeling, and responsive controls. Players spend less time fighting with the interface and more time actually creating their desired appearance. This polish extends to your entire server's perceived quality - players judge server professionalism partly by how smooth basic systems like character creation feel.
The outfit save system proves especially popular because it respects players' time investment. Building an outfit takes effort, and being able to save and instantly recall multiple outfits makes that effort worthwhile. Players can maintain work wardrobes, casual collections, and special occasion outfits without re-creating looks from scratch each time.
Appearance systems are foundational infrastructure - every player uses them, they run constantly, and when they break or frustrate users, the entire server experience suffers. izzy Appearance provides this critical functionality with reliability and polish that matches or exceeds default GTA V customization while adapting to FiveM roleplay needs.
The dual-framework support (ESX and QBCore) means you get one high-quality appearance system regardless of which framework you run, avoiding the common problem of framework-specific systems with wildly different quality levels.
For servers running multiple customization-related businesses (barbers, tattoo parlors, clothing stores, plastic surgery), using one unified appearance system simplifies administration, ensures consistent player experience, and reduces script conflicts compared to running separate systems for each business type.
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