Brutal Gym
Brutal Gym - Ein professionelles ESX-Skript mit maĂźgeschneiderten Funktionen, kompatibel mit dem ESX-Framework.
Brutal Gym
Config:
-- Du kannst deine eigene Benachrichtigung hier hinzufĂĽgen >> [gym-cl_utils.lua]
Config = {
DeveloperMode = false, -- Entwicklermodus (fĂĽr Support)
Core = 'ESX', -- ESX / QBCORE | Anderer Core-Einstellung im 'core'-Ordner
BrutalNotify = true, -- Kaufen: (4€+USt) https://store.brutalscripts.com | Oder richte deine eigene Benachrichtigung ein >> cl_utils.lua
MINIGAME = false, -- Download: https://github.com/firestix77/taskbarskill (Du kannst es im [gym-cl_utils.lua] bearbeiten)
GYMDistance = 60, -- Dies ist die Entfernung, bei der die Mitgliedschaft gebrochen wird
PressKey = 38, -- Wenn du es ändern möchtest: https://docs.fivem.net/docs/game-references/controls/
DisableControls = {}, -- Diese Steuerungen werden während der Übungen blockiert
ShootWeponsBlackList = {'WEAPON_PETROLCAN'},
Skills = {
SkillMenu = {Label = 'Brutal Skill Menu', Command = 'skillmenu', Control = 'DELETE'}, -- EINSTELLUNGEN > TASTATURBEFEHLE
SkillNotifyTime = 5000, -- in Millisekunden | 1000 = 1 Sekunde
SaveFrequency = 5, -- in Minuten | Speichern im SQL nach dieser Zeit
RemoveTime = 10, -- in Minuten | Entferne eine Fähigkeit vom Spieler nach dieser Zeit
SprintSpeedIncrease = 'MEDIUM', -- ('SCHNELL', 'MITTEL', 'LANGSAM') Mit welcher Geschwindigkeit soll die Laufgeschwindigkeit erhöht werden?
SwimSpeedIncrease = 'MEDIUM', -- ('SCHNELL', 'MITTEL', 'LANGSAM') Mit welcher Geschwindigkeit soll die Schwimmgeschwindigkeit erhöht werden?
SkillTypes = {
-- ⬇️ Bearbeite dieses erste Element NICHT! [Du kannst den Fähigkeitsnamen mit dem Label bearbeiten]
['Stamina'] = {Use = true, Label = 'Ausdauer', Color = 'rgb(24, 191, 238)', Description = 'Beeinflusst die Fähigkeit zu sprinten, Radfahren und Schwimmen, Maximalausdauer ist unbegrenzt.'},
['Running'] = {Use = true, Label = 'Laufen', Color = 'rgb(24, 237, 148)', Description = 'Erhöht die Lauflaufgeschwindigkeit. Dies bringt eine Reihe von Vorteilen.'},
['Driving'] = {Use = true, Label = 'Fahren', Color = 'rgb(198, 237, 24)', Description = 'Erhöht die Fahrzeugbeherrschung, besserer Umgang mit Wheelies, erhöht die Kontrolle des Fahrzeugs in der Luft.'},
['Strength'] = {Use = true, Label = 'Stärke', Color = 'rgb(237, 24, 24)', Description = 'Erhöht die Nahkampf-Fähigkeit, erhöht die Geschwindigkeit auf Leitern/Klettern, erhöht die Profi-Bilanz in Sportarten, verringert den genommenen Schaden.'},
['Swimming'] = {Use = true, Label = 'Schwimmen', Color = 'rgb(52, 24, 237)', Description = 'Erhöht die Lungenkapazität, du kannst länger unter Wasser bleiben.'},
['Shooting'] = {Use = true, Label = 'Schießen', Color = 'rgb(212, 24, 237)', Description = 'Erhöht die Genauigkeit, verringert den Rückstoß von Waffen, erhöht die Munitionskapazität.'},
},
},
Exercises = {
-- Verwende nur diese [Ausdauer / Laufen / Fahren / Stärke / Schwimmen / Schießen] auf den Fähigkeitswert.
['running'] = {label = 'Laufen', anim = 'running', time = 30, skill = 'Running'},
['pushups'] = {label = 'Liegestütze', anim = 'pushups', time = 30, skill = 'Stärke'},
['situps'] = {label = 'Sit-ups', anim = 'situps', time = 30, skill = 'Ausdauer'},
['weightlifting'] = {label = 'Gewichtheben', anim = 'world_human_muscle_free_weights', time = 30, skill = 'Stärke'},
['yoga'] = {label = 'Yoga', anim = 'world_human_yoga', time = 30, skill = 'Ausdauer'},
['pullup'] = {label = ' Klimmzüge', anim = 'prop_human_muscle_chin_ups', time = 30, skill = 'Stärke'},
-- Du kannst weitere hinzufĂĽgen...
},
Gyms = {
['Beach GYM'] = {
ItemRequired = {Use = false, Item = '', Time = 30, RemoveItem = false},
Distances = {Marker = 10, Text = 1.0},
GYMCoords = { x = -1200.3149, y = -1568.4581, z = 4.6123},
Marker = { Distance = 15, Sprite = 30, Rotation = true, UpAndDown = false, Brightness = 100, r = 240, g = 221, b = 12, sizes = {x = 0.25, y = 0.3, z = 0.3}}, -- Mehr Sprites: https://docs.fivem.net/docs/game-references/markers/
Blip = { Use = true, colour = 33, size = 1.1, sprite = 311 },
Exercises = {
[1] = { type = 'weightlifting', x = -1197.0083, y = -1573.0277, z = 4.6125, heading = 29.5812},
[2] = { type = 'weightlifting', x = -1210.0604, y = -1561.3734, z = 4.6080, heading = 76.0602},
[3] = { type = 'pullup', x = -1204.6512, y = -1564.4742, z = 4.6096, heading = 36.2476},
[4] = { type = 'pullup', x = -1200.1077, y = -1570.9010, z = 4.6097, heading = 216.9520},
[5] = { type = 'yoga', x = -1204.6547, y = -1560.7797, z = 4.6143, heading = 35.4453},
[6] = { type = 'pushups', x = -1207.3629, y = -1565.8481, z = 4.6080, heading = 125.5502},
[7] = { type = 'situps', x = -1202.0811, y = -1567.2975, z = 4.6106,heading = 209.7822},
-- Du kannst weitere hinzufĂĽgen...
},
},
['City GYM'] = {
ItemRequired = {Use = false, Item = 'gym_membership', Time = 15, RemoveItem = true},
Distances = {Marker = 10, Text = 1.0},
GYMCoords = { x = -1263.9678, y = -360.9280, z = 36.9944},
Marker = { Distance = 15, Sprite = 30, Rotation = true, UpAndDown = false, Brightness = 100, r = 260, g = 40, b = 40, sizes = {x = 0.25, y = 0.3, z = 0.3}}, -- Mehr Sprites: https://docs.fivem.net/docs/game-references/markers/
Blip = { Use = true, colour = 1, size = 1.1, sprite = 311 },
Exercises = {
[1] = { type = 'weightlifting', x = -1269.4681, y = -362.2640, z = 36.9837, heading = 114.9331},
[2] = { type = 'weightlifting', x = -1267.5681, y = -365.8660, z = 36.9837, heading = 111.7152},
[3] = { type = 'pullup', x = -1256.8202, y = -358.4193, z = 36.9595, heading = 115.7973},
[4] = { type = 'pullup', x = -1258.6047, y = -355.1523, z = 36.9596, heading = 157.1221},
[5] = { type = 'yoga', x = -1270.4337, y = -359.4362, z = 36.9596, heading = 265.9220},
[6] = { type = 'pushups', x = -1262.6473, y = -359.7602, z = 36.9948, heading = 118.7721},
[7] = { type = 'pushups', x = -1261.6625, y = -361.5224, z = 36.9948, heading = 114.4993},
[8] = { type = 'situps', x = -1266.0231, y = -356.7149, z = 36.9596, heading = 208.9295},
[9] = { type = 'situps', x = -1263.2084, y = -355.0845, z = 36.9596, heading = 205.2904},
[10] = { type = 'running', x = -1263.5249, y = -369.5938, z = 37.1113, heading = 213.0987},
[11] = { type = 'running', x = -1260.6754, y = -368.0751, z = 37.1124, heading = 213.4567},
[12] = { type = 'running', x = -1257.7607, y = -366.3998, z = 37.1116, heading = 208.1506},
-- Du kannst weitere hinzufĂĽgen...
},
},
['Prison GYM'] = {
ItemRequired = {Use = false, Item = 'gym_membership', Time = 15, RemoveItem = true},
Distances = {Marker = 10, Text = 1.0},
GYMCoords = { x = 1747.8870, y = 2544.0845, z = 43.5854},
Marker = { Distance = 15, Sprite = 30, Rotation = true, UpAndDown = false, Brightness = 100, r = 260, g = 40, b = 40, sizes = {x = 0.25, y = 0.3, z = 0.3}}, -- Mehr Sprites: https://docs.fivem.net/docs/game-references/markers/
Blip = { Use = false, colour = 1, size = 1.1, sprite = 311 },
Exercises = {
[1] = { type = 'weightlifting', x = 1746.9486, y = 2543.9863, z = 43.5855, heading = 100.8497},
[2] = { type = 'weightlifting', x = 1748.1990, y = 2541.6675, z = 43.5855, heading = 111.0449},
[3] = { type = 'pushups', x = 1739.7616, y = 2541.2312, z = 43.5855, heading = 206.0246},
[4] = { type = 'pushups', x = 1742.0660, y = 2537.2927, z = 43.5855, heading = 32.1690},
[5] = { type = 'situps', x = 1751.0808, y = 2536.8789, z = 43.5855, heading = 24.3098},
[6] = { type = 'situps', x = 1752.6005, y = 2537.6794, z = 43.5855, heading = 24.3307},
-- Du kannst weitere hinzufĂĽgen...
},
},
-- Du kannst weitere GYM's hinzufĂĽgen...
},
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-----------------------| ĂśBERSETZE |-----------------------
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Text3D = {'DrĂĽ~c~k~', '~w~drĂĽ~c~k~ [~g~E~w~]'},
Notify = {
[1] = {'Brutal GYM', Du hast keine GYM-Karte!, 5000, 'error'},
[2] = {'Brutal GYM', Die Zeit ist abgelaufen!, 5000, 'warning'},
[3] = {'Brutal GYM', Du hast das GYM verlassen!, 5000, 'warning'},
[4] = {'Brutal GYM', Du kannst das nicht in einem Fahrzeug machen!', 5000, 'error'},
}
}




