Animation Menu - interactive menu system for ESX servers Compatible with ESX framework. Fully customizable and optimized.
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Give your FiveM players unlimited roleplay expression with the Animation Menu, a comprehensive emote system featuring 500+ custom animations including emotes, dances, props, scenarios, walk styles, and facial expressions. This feature-rich menu supports ESX, QBCore, QBX, and Standalone setups, providing smooth, immersive character animations that bring roleplay to life. Perfect for serious roleplay servers where player expression and immersion are priorities.
You're receiving a complete animation ecosystem with 500+ unique animations organized in categories (Dances, Props, Scenarios, Walks, Expressions, Shared Animations), customizable UI with banner customization, emote search function for quick access, group/shared emotes for 2+ players, persistent facial expressions and walk styles saved via KVP, prop support with 100+ objects, particle effects integration for smoke/fire effects, exit animations for smooth transitions, keybind support with configurable hotkeys, and multi-language support (28+ languages). The menu is fully configurable with extensive options for server branding and feature toggles.
Players access the animation menu by pressing the configured keybind (default F4). The menu opens with a modern, clean interface showing categories along the top: Dances, Props, Scenarios, Expressions, Walks, and Shared. Clicking a category reveals subcategories with animation thumbnails or lists.
When selecting an animation, the script triggers the appropriate dictionary and animation combination, playing the emote on the character. For prop-based emotes, the system spawns the object (phone, cup, cigarette) and attaches it to the player's hand bone using precise coordinates ensuring realistic placement.
The shared emotes system works by sending a nearby player request. When player one initiates a shared emote like handshake, nearby players receive a notification. If accepted, both players' positions sync and animations play simultaneously with proper alignment using sync offsets or attach-to coordinates.
Walk styles and facial expressions utilize native GTA V systems - walk styles modify the player's movement clipset (the animation set controlling how characters walk), while expressions apply persistent facial animation dictionaries. The KVP (Key-Value Pair) saving system stores player preferences client-side, automatically reapplying them when exiting vehicles or rejoining the server.
Particle effects use GTA V's native PTFX (Particle Effects) system. When triggering an emote with particles (smoking, vaping), the script loads the particle dictionary, spawns the effect at specified coordinates (usually hand or mouth bone), and manages the particle lifecycle including cleanup when the emote ends.
This isn't just another basic emote wheel with 50 animations - it's a comprehensive character expression platform with professional-grade features. The 500+ animation library is meticulously organized and searchable, making it accessible even for new players. Unlike simpler alternatives, this menu includes advanced features like particle effects, exit animations, and shared emotes that create genuine immersion.
The persistent walk styles and expressions are game-changers for roleplay. Players can define their character's personality through movement - a gang member walks tough, a drunk stumbles, an injured person limps. These stay active across all gameplay, not just when manually triggered, creating consistent character portrayal.
What truly differentiates this script is community support and active development. It's built on rpemotes-reborn, one of the most popular open-source FiveM emote menus with contributions from dozens of animation creators. Regular updates add new animations, props, and features keeping content fresh. The developers explicitly keep it free and prohibit resale, ensuring accessible quality tools for all servers.
Dances: Breakdance, twerk, salsa, robot, shuffle, gangnam style, popular TikTok dances, club dancing, slow dance, group dances
Props: Phones (multiple models and colors), food items (burger, pizza, donut, taco), drinks (coffee, beer, wine, champagne), smoking (cigarette, cigar, vape), tools (clipboard, tablet, notepad), sports equipment (basketball, football), medical (stethoscope, clipboard)
Scenarios: Sitting variations (chair, ground, bench, lean), laying down (stomach, back, side), leaning (wall, car, railing), guard positions, meditation, yoga, pushups, situps
Expressions: Happy, sad, angry, shocked, scared, drunk, stoned, tired, smug, crazy, dead, electrocuted, and more
Walks: Confident, drunk (multiple levels), injured (limp variations), scared/flee, tough/gangster, sexy, sad, old, alien, and many more
Server owners have extensive control over menu appearance and functionality. The banner image (header.png) can be replaced with any 512x128 pixel image for server branding. Menu title, font selection (7 available fonts), outline settings, and positioning are all configurable. You can enable/disable entire categories (hide dances, remove adult emotes), set default keybinds server-wide, configure walk style abuse prevention, and choose which features to enable.
The included prop extractor command generates a comprehensive list of all props used by emotes in various formats compatible with major anti-cheat resources. Run emoteextract 1 in the server console to create prop_list.lua file containing all prop hashes, which can be added to your anti-cheat whitelist preventing false kicks when players use prop emotes.
Players appreciate having genuine character expression tools. Instead of typing /me waves, they perform actual waving animations. The shared emotes create memorable social moments - hugging friends, giving piggyback rides, dancing together at parties. The walk styles let players physically embody their character's personality - a cop walks confidently, a criminal walks tough, a drunk stumbles realistically. The massive animation variety means there's always something new to discover, keeping engagement high months after installation.
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