
Best FiveM Garage and Vehicle Scripts 2026: Complete Guide
Vehicles are central to the FiveM experience. Players spend hours earning money to buy cars, customizing them at mechanic shops, and driving through Los Santos. The scripts that manage vehicle storage, purchases, fuel, and keys determine how satisfying that experience is. This guide covers the best vehicle and garage scripts for FiveM servers in 2026.
The Vehicle Script Stack
A complete vehicle system typically requires multiple scripts working together:
- Garage script: Where vehicles are stored and retrieved
- Vehicle shop: Where players buy and sell vehicles
- Fuel system: Gas stations and fuel consumption
- Key system: Vehicle ownership and key sharing
- Mechanic job: Repairs, upgrades, and customization
Some scripts bundle multiple features, while others focus on one thing. Here's the breakdown by category.
Garage Scripts
jg-advancedgarages
Framework: QBCore, ESX, QBOX
Price: Paid
Developer: JG Scripts
The most popular garage script in the ecosystem. Used by hundreds of servers.
Features:
- Multiple garage locations with configurable capacity
- Vehicle impound system for police
- Shared/gang garages
- Vehicle transfer between players
- Parking spot visualization
- Air and sea vehicle garages
- Vehicle condition persistence (damage, fuel, mods)
Best for: Any server that wants a complete, reliable garage system.
okokGarage
Framework: QBCore, ESX
Price: Paid
Developer: okok Scripts
Features:
- Clean UI design
- Multiple garage types (personal, job, gang)
- Impound integration
- Vehicle preview before retrieving
Best for: Servers that prioritize UI design and want okok ecosystem consistency.
qb-garages (Default QBCore)
Framework: QBCore
Price: Free
Developer: QBCore Framework
Basic but functional. Comes with QBCore out of the box.
Limitations: No vehicle preview, basic UI, limited configuration, no shared garages.
Best for: QBCore servers that want zero-setup garages.
Vehicle Shop Scripts
qs-vehicleshop
Framework: QBCore, ESX
Price: Paid
Developer: Quasar Store
Features:
- Test drive system
- Vehicle financing (buy on credit)
- Category browsing with filters
- Salesperson job with commission
- Trade-in system
- Beautiful showroom UI
Best for: Servers that want a polished car dealership experience.
jg-dealership
Framework: QBCore, ESX, QBOX
Price: Paid
Developer: JG Scripts
Features:
- Multiple dealership locations (PDM, luxury, boats, aircraft)
- Player-owned dealerships
- Test drives with time limits
- Finance system with interest rates
- Commission-based sales job
Best for: Servers that want player-run dealerships as an RP job.
Fuel Systems
lation-fuel (Renewed Fuel)
Framework: QBCore, ESX, QBOX
Price: Paid
Developer: Lation Scripts
The most popular fuel script. Realistic gas station experience.
Features:
- Multiple fuel types (regular, premium, diesel)
- Gas station ownership for players
- Dynamic fuel prices
- Jerry can support
- Electric vehicle charging
- Fuel consumption based on vehicle weight and driving style
ox_fuel
Framework: Universal
Price: Free
Developer: Overextended
Lightweight, free fuel system from the OX ecosystem. Works with ox_lib natively.
Features:
- Simple fuel consumption
- Gas station refueling
- Minimal configuration needed
- Excellent performance
Best for: Servers that want fuel without complexity. Pairs well with QBOX setups.
Vehicle Key Systems
qbx_vehiclekeys / qb-vehiclekeys
Price: Free
Framework: QBCore / QBOX
Handles vehicle ownership verification, key sharing, lockpicking, and hotwiring. Essential for preventing anyone from driving any vehicle.
Renewed Vehiclekeys (wasabi_carlock)
Price: Free
Framework: QBCore, ESX
Popular alternative with lockpicking minigames, key duplication at locksmiths, and alarm systems.
Mechanic Job Scripts
jg-mechanic
Framework: QBCore, ESX, QBOX
Price: Paid
Developer: JG Scripts
Comprehensive mechanic job with everything a repair shop needs.
Features:
- Vehicle damage diagnosis
- Part-by-part repair system
- Performance upgrades (engine, brakes, suspension)
- Visual customization (paint, liveries, wheels)
- Invoice system for billing customers
- Shop management for mechanic owners
qs-mechanic
Framework: QBCore, ESX
Price: Paid
Developer: Quasar Store
Quasar's mechanic solution with integrated job management and beautiful UI.
Custom Vehicles
No vehicle guide is complete without mentioning custom vehicles. FiveM servers can add real-world car brands, custom handling, and unique vehicles that don't exist in vanilla GTA V.
Tips for custom vehicles:
- Quality over quantity. 50 well-optimized vehicles beat 500 poorly made ones.
- Check polygon counts. High-poly models tank FPS.
- Test handling files. Bad handling makes vehicles undriveable.
- Use LODs (Level of Detail) for performance at distance.
Recommended Vehicle Stack by Framework
| Component | QBCore | QBOX | ESX |
|---|---|---|---|
| Garage | jg-advancedgarages | jg-advancedgarages | jg-advancedgarages |
| Shop | qs-vehicleshop | jg-dealership | qs-vehicleshop |
| Fuel | lation-fuel | ox_fuel or lation-fuel | lation-fuel |
| Keys | qb-vehiclekeys | qbx_vehiclekeys | wasabi_carlock |
| Mechanic | jg-mechanic | jg-mechanic | jg-mechanic |
FAQ
How many vehicles should my server support?
For optimal performance, keep addon vehicles under 200. Each vehicle addon increases client loading time and memory usage. Quality matters more than quantity.
Should I use a paid or free garage script?
If garages are important to your server (they usually are), paid options like jg-advancedgarages offer significantly better features, UI, and support. The free qb-garages works but feels basic.
How do I handle vehicle wipes?
Occasional vehicle database cleanups are necessary to remove duped or orphaned vehicles. Most garage scripts include admin tools for this. Schedule wipes during maintenance windows and announce them to players.
Can players own businesses with vehicle-related jobs?
Yes. Scripts like jg-mechanic and lation-fuel support player-owned businesses. Mechanics can set their own prices, and gas station owners earn from fuel sales. These create excellent job opportunities.
Vehicle Performance and Handling Scripts
Beyond storage and shopping, serious servers invest in how vehicles actually feel to drive. Handling scripts let server owners and players fine-tune the physics of every vehicle, turning a stock GTA V car into something that feels genuinely different.
Handling Editor Scripts
nopixel-handling / Custom Handling Files
Many high-end servers ship custom handling data alongside their vehicle packs. These .meta files override the default GTA V physics per vehicle:
- fInitialDriveForce: Engine torque, directly affects acceleration
- fDriveInertia: How quickly the car reaches top speed
- fTractionCurveMax: Grip ceiling, affects cornering speed
- fSuspensionForce: Spring stiffness, affects body roll and bump response
- fBrakeForce: Stopping power multiplier
Good custom handling makes performance cars feel meaningfully faster than economy cars. Without it, all vehicles handle nearly identically regardless of their price tag.
t1ger-handling (T1GER Handling)
Framework: Any
Price: Paid
A script that lets players adjust their own vehicle handling in-game through a menu interface. Players can tune suspension, grip, and braking characteristics of their personal vehicles.
Features:
- In-game handling editor with live preview
- Per-vehicle save slots
- Mechanic job integration (only mechanics can tune)
- Preset system for quick tuning profiles
- Admin override to lock specific vehicles
Best for: Servers with strong car culture where vehicle feel matters to players.
qb-tunerchip / Tuner Chip Scripts
Tuner chip items that players can purchase and install to unlock handling improvements. Creates an economy around vehicle performance:
- Stage 1-3 chips with progressive handling buffs
- Integrates with mechanic job for installation
- Persistent across garage sessions
- Configurable stat bonuses per chip level
Drift and Racing Scripts
For servers with a strong driving community, dedicated racing and drift scripts add structured competition:
racescript / qb-races
- Player-created race tracks using in-game checkpoints
- Timed laps with leaderboard tracking
- Wager system (bet money on race outcomes)
- Ghost mode for time attack runs
- Vehicle class restrictions per event
drift-counter
- Real-time drift angle and speed tracking
- Combo scoring for sustained drifts
- Tandem drift mode for two-car coordination
- Drift point economy (earn in-game currency from drifting)
Detailed Script Feature Comparison
Here's a comprehensive breakdown of features across the top scripts in each category, so you can make informed purchasing decisions:
Garage Script Feature Matrix
| Feature | jg-advancedgarages | okokGarage | qb-garages (free) |
|---|---|---|---|
| Vehicle preview 3D | Yes | Yes | No |
| Shared/gang garages | Yes | Yes | No |
| Impound integration | Yes | Yes | Basic |
| Job garages | Yes | Yes | No |
| Air/sea vehicles | Yes | No | No |
| Vehicle condition save | Yes (full) | Yes (basic) | No |
| Player-to-player transfer | Yes | No | No |
| Garage capacity limit | Configurable | Configurable | Unlimited |
| Multiple locations | Yes | Yes | Limited |
| NPC interaction | Yes | Yes | Zone-based |
| QBOX native support | Yes | No | No |
| Active support | Yes | Yes | Community only |
| Price | ~€40 | ~€35 | Free |
Vehicle Shop Feature Matrix
| Feature | qs-vehicleshop | jg-dealership |
|---|---|---|
| Test drives | Yes | Yes (time-limited) |
| Financing / credit | Yes | Yes (with interest) |
| Player-owned dealerships | No | Yes |
| Salesperson job | Yes | Yes (commission-based) |
| Trade-in system | Yes | No |
| Multiple dealership types | Limited | Yes (PDM, luxury, boats, air) |
| Vehicle category filters | Yes | Yes |
| QBOX support | Via bridge | Native |
Vehicle Script Installation Tips
Getting your vehicle stack installed in the right order is critical. Dependencies matter:
- Install ox_lib first if any of your scripts require it (most modern ones do). See the ox_lib complete guide for setup instructions.
- Garage before shop: Your garage script needs to be running before the vehicle shop, since the shop needs to know where to spawn purchased vehicles.
- Keys before either: The key system must initialize first so that purchased vehicles have ownership data when they spawn from the shop.
- Fuel last: Fuel scripts attach to existing vehicles and can load after everything else is running.
Suggested server.cfg load order:
ensure ox_lib ensure qbx_core # or qb-core / es_extended ensure ox_inventory # if using OX inventory ensure [vehicle_keys] # qbx_vehiclekeys or equivalent ensure [garage] # jg-advancedgarages or okokGarage ensure [vehicle_shop] # qs-vehicleshop or jg-dealership ensure [fuel] # ox_fuel or lation-fuel ensure [mechanic] # jg-mechanic or qs-mechanic
Budget Considerations
Building a complete vehicle stack costs money. Here's a realistic budget breakdown for a full premium setup:
| Script | Estimated Cost | Free Alternative |
|---|---|---|
| jg-advancedgarages | ~€40 | qb-garages (limited) |
| jg-dealership | ~€35 | qb-vehicleshop (basic) |
| lation-fuel | ~€25 | ox_fuel (good free option) |
| Vehicle keys | Free | — |
| jg-mechanic | ~€45 | Renewed Mechanic (free) |
| Total | ~€145 | €0 (reduced features) |
For servers on a tight budget: use ox_fuel (free, excellent quality), qbx_vehiclekeys (free), and save money for jg-advancedgarages which is the hardest to replace with a free equivalent.
Browse the JG Scripts store and the cfx.re releases forum for current pricing and deals. Many developers offer bundle discounts if you buy multiple scripts together.
Housing and Vehicle Integration
For servers with housing scripts, vehicle storage integration matters. Players expect to park vehicles at their home, not just at city garages. The best garage scripts support this:
- jg-advancedgarages integrates with most housing scripts to add personal parking spots at properties
- Players can store vehicles in their property's garage and retrieve them there
- Capacity limits apply per property based on garage size (single, double, etc.)
See our best FiveM housing scripts guide for housing options that pair well with vehicle systems, and our inventory scripts guide for managing vehicle trunks and item storage.
For a complete server setup including jobs that use vehicles, check our best FiveM job scripts guide — delivery jobs, mechanic jobs, and taxi jobs all depend heavily on the vehicle stack you choose.
For the full framework comparison that affects which vehicle scripts you should choose, read our ESX vs QBCore vs QBOX technical comparison.
Find vehicle scripts and custom cars in our marketplace, or continue building your server with our complete scripts guide.
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