Trucker Job (ETS)
Trucker Job - interactive job system for ESX servers Compatible with ESX framework. Fully customizable and optimized. Easy setup and configuration.
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ESX Trucker Job (ETS Style) - Professional Freight Hauling System
Bring Euro Truck Simulator-style trucking to your FiveM server with this comprehensive trucker job script. Players haul cargo across San Andreas in big rigs, earning money based on distance and delivery success. With damage penalties, configurable routes, and ESX integration, this script delivers an authentic trucking experience that appeals to players looking for relaxed, methodical gameplay.
What's Included
The ESX Trucker Job provides a complete freight hauling system inspired by Euro Truck Simulator. You'll get a job framework with depot locations for starting deliveries, dynamic delivery system with multiple pickup and drop-off points across the map, truck and trailer spawning with various vehicle options, damage-based pay reduction to encourage careful driving, distance-based earnings where longer hauls pay more, blip and marker system showing routes and destinations, 3D text displays for interaction points, configurable locations for pickups and deliveries, multiple truck and trailer combinations for different cargo types, ESX job integration with salary and progression, and extensive configuration options for balancing gameplay and economy.
FiveM Trucker Job Configuration Options
- Where you start the job
- The time a job is removed from the list after completion
- If blips (icons on map) should be enabled or not
- 3D text on / off
- If a job is required
- The server event for ESX as well as the client event for ESX
- If you should recieve less money based on the damages on the truck
- Available locations, including what truck & trailer to use for each location
- Language
- Some client functions & server functions
Key Features
- ETS-Style Gameplay - Trucking mechanics inspired by Euro Truck Simulator
- Multiple Routes - Configurable pickup and delivery locations across San Andreas
- Damage Penalties - Careful drivers earn more; crashes reduce payment
- Distance-Based Pay - Longer hauls provide higher earnings
- Truck Variety - Different truck models and trailer types
- Route Planning - Players choose their delivery jobs from available options
- Map Integration - Blips and GPS routing to destinations
- ESX Framework - Full job system and economy integration
- Highly Configurable - Customize nearly every aspect of the job
Perfect For
- ESX servers wanting a relaxed, low-stress civilian job
- Communities with players who enjoy driving and exploration
- Roleplay servers emphasizing legitimate business careers
- Servers needing variety in job options beyond fast-paced roles
- Players who love simulator-style gameplay
- Servers wanting to utilize the full map with cross-state deliveries
How the Job Works
Players visit the trucking depot (configurable location) and accept the trucker job. They review available delivery contracts showing pickup location, delivery destination, and estimated pay. After selecting a contract, they spawn a truck and trailer combination suitable for the cargo. The script provides GPS routing to the pickup location. Upon arrival, they couple the trailer and confirm the load. Following the GPS route, they drive to the delivery destination while avoiding accidents (damage reduces pay). At the destination, they park in the designated area and detach the trailer to complete the delivery. Payment is calculated based on distance traveled and damage sustained. Players can immediately accept another contract or return the truck and go off-duty.
Technical Details
- Framework: ESX (es_extended) required
- Dependencies: ESX job system for employment tracking
- Performance: Optimized for smooth gameplay even with large trucks
- Configuration: Extensive config.lua for routes, vehicles, and pricing
- Map Integration: Uses blips, waypoints, and markers
Installation
- Download and extract the trucker job script to your resources folder
- Import SQL file to add the job to your ESX database
- Ensure ESX framework is properly installed
- Configure depot locations, delivery routes, and pricing in config.lua
- Set truck and trailer spawn points at depot locations
- Adjust damage penalty percentages and job requirements
- Add to server.cfg and restart your server
- Test deliveries to verify routing and payments work correctly
Damage System Explained
The damage penalty system encourages careful driving, just like in Euro Truck Simulator. When players accept a delivery, the truck starts in pristine condition (100% health). Collisions, crashes, and rough driving damage the truck and trailer. At delivery, the script calculates vehicle health percentage. Damage directly reduces payment - a truck at 80% health results in 20% pay reduction. This incentivizes players to drive carefully, avoid traffic accidents, and respect traffic laws. The system is configurable - set harsh penalties for realism or lenient reductions for casual gameplay.
Route Configuration
The config file defines all available delivery routes. Each route specifies a pickup location, delivery destination, assigned truck model, trailer type, and base payment amount. Create short local routes (Los Santos to Vespucci) for quick money or long cross-state hauls (Los Santos to Paleto Bay) for bigger payouts. Assign specific truck/trailer combinations per route - flatbeds for construction materials, box trailers for goods, tankers for liquids. The flexible system lets you design a trucking network that uses the entire map and provides variety in gameplay.
Framework Compatibility
- ✅ ESX - Built for ESX Legacy and older ESX versions with full integration
- ❌ QBCore - This version is ESX-specific (QB alternatives available)
- ❌ Standalone - Requires ESX for job framework and economy
Balancing and Economy
Configure the job's profitability to match your server's economy. Set base pay per route based on distance and difficulty. Long routes like Los Santos to Grapeseed should pay significantly more than short city deliveries. Adjust damage penalties - strict servers might deduct 50% pay for heavily damaged trucks, while casual servers use 10-20% reductions. Consider job requirements - should players need a trucker's license item? Require job employment or allow anyone to haul? Balance payments against other jobs so trucking is competitive but not overpowered.
What Makes It Stand Out
This script brings the Euro Truck Simulator experience to FiveM, offering gameplay that's rare in the roleplay space. While most jobs involve quick tasks or interactions, trucking requires patience and careful driving over long distances. The damage system adds skill-based earning - good drivers make more money. The extensive configuration options let you tailor the experience from arcade-style to hardcore simulation. With 96+ sales, this trucker job has proven popular with communities wanting diverse, engaging civilian careers.
Roleplay Integration
The trucker job supports various roleplay scenarios. Create trucking companies where players join as employees with company-owned trucks. Establish freight dispatcher roles where someone assigns routes to drivers. Use it for supply chain roleplay - deliveries to shops actually stock inventory. Integrate with gas station scripts so truckers refuel during long hauls. Create trucker rest stop locations with food and services. The job becomes more than simple deliveries when integrated into broader server economy and roleplay.
Server Events and Challenges
Use the trucker job for server events and competitions. Host trucking rallies where players race to complete deliveries fastest with minimal damage. Create special event routes with bonus payments. Run trucker of the month competitions tracking total deliveries or earnings. Organize convoy events where multiple truckers travel together for protection or camaraderie. The job's straightforward mechanics make it perfect for competitive or cooperative events.
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