FiveM Lootbox / Core Credits
FiveM Lootbox / Core Credits - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
FiveM Lootbox / Core Credits - Premium Currency & Case Opening System
Monetize your FiveM server with a professional lootbox system that introduces premium currency and case-opening mechanics. Core Credits allows server owners to create a special currency (sold via Tebex or in-game) that players use to open cases containing valuable items, vehicles, weapons, and exclusive rewards.
What Makes It Stand Out
This isn't just another prize wheel - it's a complete monetization ecosystem. Players earn or purchase Core Credits, then use them in an exclusive shop or test their luck opening cases with randomized rewards. The system creates excitement around rare item drops while providing server owners with a sustainable revenue stream.
Core Features
- Premium Currency System - Create and manage Core Credits as a special economy layer
- Case Opening Mechanics - CSGO-style roulette system with animated item reveals
- Multiple Prize Types - Configure cases with money, items, vehicles, weapons, or custom rewards
- Rarity Tiers - Set drop rates for common, rare, epic, and legendary items
- Unlimited Case Types - Create seasonal cases, event-exclusive boxes, or themed crates
- Flexible Pricing - Charge in regular money, bank funds, VIP currency, or dirty money
- Sound Effects - Immersive audio feedback during case opening animations
- Tebex Integration - Seamlessly sell Core Credits through your web store
Perfect For
- Server owners looking to monetize beyond basic donations
- Creating excitement around exclusive item drops and rare rewards
- Seasonal events with limited-time cases (Christmas, Halloween, etc.)
- VIP reward systems where premium players get exclusive cases
- Event prizes given as lootboxes instead of direct items
- Building a collector economy around rare case items
How It Works
Players purchase Core Credits through Tebex or earn them through in-game activities. They then access the lootbox menu, select a case type, and watch the roulette animation as it lands on their prize. Each case has configured drop rates ensuring fair distribution while maintaining excitement around rare items.
Monetization Potential
Server owners typically price Core Credits at $5-20 USD per package, with cases costing 100-500 credits depending on reward value. This creates a sustainable revenue model while giving players control over how much they want to spend. You can also gift credits to active players or use them as event rewards.
Case Configuration
Create unlimited case types with custom rewards and drop rates. Define exactly what items are possible, set percentage chances for each rarity tier, and control the maximum value of rewards. The interface automatically adapts to display all your configured case types.
Technical Details
- Currency Types: Money, bank, black money, VIP currency, or custom economies
- Prize Types: Items, weapons, vehicles, cash, or custom rewards
- Animation System: Smooth CSGO-style roulette with sound effects
- Performance: Optimized for zero server impact during case openings
- Security: Server-side validation prevents exploit attempts
Framework Compatibility
- ✅ ESX - Full integration with ESX inventory and economy systems
- ✅ QBCore - Compatible with QB inventory and money handling
- ✅ Tebex Ready - Pre-configured for web store credit sales
Installation & Setup
Simple installation with automated database setup. Configure your case types in the config file, set drop rates and rewards, integrate with Tebex for credit sales, and launch your server's new monetization system in under 30 minutes.
Revenue Sharing
This system has helped server owners generate sustainable monthly income while keeping gameplay fair. Players love the excitement of rare drops, and you maintain control over economy balance through configurable drop rates and reward values.






