Cooking Script
Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-styl...
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Cooking Script - Interactive Recipe System for FiveM Servers
Transform your FiveM server into a culinary experience with this comprehensive Cooking Script that lets players prepare their own meals using a crafting-style system. With 157+ servers already using it, this script brings realistic cooking mechanics to roleplay scenarios, allowing players to gather ingredients, follow recipes from an interactive recipe book, and create custom dishes that enhance immersion and gameplay depth.
What's Included
You'll get a complete cooking system with an intuitive UI interface, recipe book management, ingredient tracking, and crafting mechanics. The script integrates seamlessly with your server's economy and inventory systems, creating opportunities for restaurant jobs, food vendors, and player-driven culinary businesses. Everything you need to add cooking functionality is included - from the core script files to configuration options for customizing recipes and ingredients.
Key Features
- Interactive Recipe Book - Clean UI interface where players can browse available recipes, view required ingredients, and track their cooking progress
- Crafting-Style System - Familiar crafting mechanics make cooking intuitive - select ingredients, follow the recipe, and create the final product
- Custom Recipe Creation - Server owners can define their own recipes with specific ingredient requirements, cooking times, and output items
- Ingredient Management - Tracks player inventory for cooking ingredients, ensuring they have what's needed before starting
- Multiple Cooking Stations - Set up cooking zones in restaurants, houses, or any location where you want players to prepare food
- Progress Indicators - Visual feedback shows cooking progress, letting players know when their meal is ready
- Configurable Outputs - Define what items players receive after cooking, including food buffs, sellable products, or consumables
- Restaurant Integration - Perfect for restaurant jobs where employees cook orders for customers
- Economy-Friendly - Integrates with your server's item and inventory systems for balanced gameplay
Perfect For
- Roleplay servers wanting realistic restaurant and cooking mechanics
- Servers with restaurant jobs where employees need to prepare food orders
- Player-owned businesses focused on food preparation and sales
- Survival servers where players must cook to stay fed
- Servers wanting to add crafting depth beyond standard items
How It Works
Players approach a cooking station (stove, grill, or custom location you configure), open the recipe book interface, and browse available recipes. Once they select a recipe, the system checks their inventory for required ingredients. If they have everything needed, they start the cooking process which shows a progress bar. After completion, the finished meal appears in their inventory ready to eat, sell, or serve to customers.
Real-World Use Cases
A restaurant employee receives an order for a burger. They open the recipe book, select Cheeseburger, and the system checks for ground beef, cheese, lettuce, and buns. With ingredients confirmed, they start cooking. After 15 seconds, the burger is ready to serve. Meanwhile, another player runs a food truck business, cooking hot dogs and selling them to other players at events. A third player operates a high-end restaurant, preparing complex multi-ingredient dishes that provide temporary stat buffs to customers.
Installation & Setup
- Extract the cooking script folder to your server's resources directory
- Add the resource to your server.cfg file
- Configure recipes in the config file - define ingredient requirements and outputs
- Set cooking station locations using coordinates or zone markers
- Define which items count as cooking ingredients in your item database
- Configure cooking times, success rates, and any skill requirements
- Restart your server and test at configured cooking locations
Technical Details
- Framework Required: Compatible with most FiveM frameworks (ESX/QBCore/Standalone configurations available)
- Performance: Lightweight script with minimal resource usage
- Customization: Fully configurable recipes, ingredients, cooking times, and station locations
- UI System: Clean HTML/CSS interface for recipe browsing and cooking progress
- Inventory Integration: Works with standard inventory systems for ingredient tracking
Framework Compatibility
- âś… ESX - Integrates with ESX inventory and item systems for restaurant jobs
- âś… QBCore - Compatible with QB inventory and metadata systems
- âś… Standalone - Can be adapted for custom frameworks with basic inventory support
What Makes It Stand Out
Unlike basic food scripts that just add items to inventory, this Cooking Script creates an interactive experience with a visual recipe book and crafting mechanics that players understand immediately. The UI makes it accessible for casual players while the customization options let server owners create complex cooking systems with hundreds of recipes. It's the difference between type /getfood and actually running a restaurant where employees cook orders from scratch.
Why Servers Choose This Cooking Script
With 157 servers already using it, this script has proven reliable for adding cooking mechanics without overwhelming players or server resources. It's simple enough for new players to understand in seconds, but deep enough to support full restaurant businesses with custom menus. The recipe book UI is clean and professional, and the crafting-style mechanics feel natural to anyone who's played survival or crafting games. Most importantly, it just works - no complex dependencies or configuration headaches.
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