TTModz Unbranded Police Car Pack
Police Car Pack for FiveM - The Best One You'll ever find. This fleet is unbranded, so your server is allowed to use it according ToS
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TTModz Unbranded Police Car Pack - Professional Debadged Law Enforcement Fleet for FiveM
The TTModz Unbranded Police Car Pack delivers a comprehensive law enforcement vehicle fleet specifically designed for FiveM servers that need professional police vehicles without real-world department branding. This collection solves a critical problem for roleplay servers: providing realistic police vehicles while avoiding copyright and trademark issues associated with branded LSPD, BCSO, or real-world agency liveries. With debadged, clean designs, these vehicles maintain authentic law enforcement aesthetics while giving your server complete creative freedom to apply custom liveries, department designs, or keep them intentionally neutral.
What sets the TTModz pack apart is the careful balance between realism and performance optimization. Each vehicle is built from high-quality base models with proper emergency lighting configurations, accurate handling files, and optimized polygon counts that maintain visual quality while keeping FPS impact minimal. The pack includes diverse vehicle types covering every law enforcement need - patrol sedans, pursuit vehicles, traffic units, SWAT transports, and specialized units - ensuring your police department has the right vehicle for every situation rather than forcing one-size-fits-all solutions.
What's Included
The TTModz Unbranded Police Car Pack provides a complete law enforcement fleet with 30+ vehicles spanning multiple categories. You get patrol sedans based on popular law enforcement platforms (Ford Police Interceptor Sedan, Dodge Charger Pursuit, Chevrolet Caprice PPV equivalents), high-performance pursuit vehicles for high-speed chases, SUVs and trucks for K9 units and supervisors, unmarked detective vehicles for investigations, SWAT vans and armored vehicles for tactical operations, and motorcycle units for traffic enforcement.
Each vehicle includes properly configured emergency lighting with realistic flash patterns, functional sirens with multiple tones (wail, yelp, priority, air horn), accurate handling characteristics that reflect real police vehicle dynamics, custom interiors with laptop mounts and equipment racks where applicable, and door labels that can be easily customized with your department names and shields. All vehicles are delivered in unlocked YFT/YTD format allowing full livery customization, or you can use them completely unbranded for neutral law enforcement aesthetics.
Key Features
- Debadged Clean Design - All vehicles stripped of real-world department logos, allowing custom branding or neutral appearance that avoids trademark issues and provides creative freedom.
- Optimized Performance - Low-poly models with LODs maintain 60+ FPS even with multiple police vehicles on screen, using ~0.01-0.03 ms per vehicle.
- Realistic Handling - Custom handling files reflect actual police vehicle characteristics - heavy acceleration, responsive steering, realistic braking distances, and pursuit-rated suspension.
- Professional Lighting - Accurate emergency light configurations with realistic LED patterns, proper color temperatures (red/blue for most jurisdictions), and customizable flash sequences.
- Multiple Siren Tones - Full siren system with wail, yelp, priority, air horn, and manual horn - all properly configured for LuxartVehicleControl or similar scripts.
- Diverse Fleet Options - Sedans, SUVs, trucks, motorcycles, and specialty vehicles cover every department role from patrol to SWAT to traffic enforcement.
- Custom Interior Details - Police-specific interiors with laptop mounts, radio consoles, rifle racks, and proper dashboard equipment placement.
- Livery-Ready Templates - Unwrapped UV maps make applying custom liveries straightforward, with door label areas clearly marked for department customization.
- Proper Collision Models - Accurate collision mapping ensures realistic crash physics, vehicle damage, and interaction with environment and other vehicles.
- EUP/Extra Support - Vehicles configured to work with Emergency Uniform Pack (EUP) systems and extra toggles for spotlights, push bars, and equipment.
Perfect For
- Roleplay servers needing custom police department branding
- Servers wanting neutral/generic law enforcement aesthetics
- Communities avoiding real-world trademark issues
- Servers with multiple police departments (LSPD, BCSO, SAHP custom variants)
- Performance-focused servers needing optimized police vehicles
- Pursuit/racing servers with law enforcement modes
- Serious roleplay communities demanding realistic handling
- Servers using custom livery designers and wanting clean templates
- International servers (non-US jurisdictions with different livery schemes)
Vehicle Categories Breakdown
Patrol Sedans (8-10 vehicles): Your daily patrol workhorses - Dodge Charger equivalents, Ford Taurus Interceptors, Chevrolet Caprice PPV variants. These handle routine calls, traffic stops, and general patrol duties. Balanced performance with good fuel economy and comfortable long-shift drivability.
Pursuit Vehicles (5-7 vehicles): High-performance units for chases - includes sport sedan variants, upgraded engines, better handling. These are what supervisors and specialized units drive when they need to catch suspects in fast cars. Sacrifice fuel economy for raw speed and cornering ability.
SUVs and Trucks (6-8 vehicles): Utility vehicles for K9 units, supervisors, rural patrol. Ford Explorer equivalents, Chevrolet Tahoe variants, pickup trucks for off-road access. Higher ride height, more cargo space, towing capacity, but slightly slower than sedans.
Unmarked Vehicles (3-5 vehicles): Detective and undercover units - civilian-looking vehicles with hidden emergency lights. Perfect for investigations, stakeouts, and plainclothes operations. Less obvious police presence for tactical advantage.
Specialty Units (3-5 vehicles): SWAT vans, armored trucks, command vehicles, mobile command centers. Heavy-duty units for high-risk operations, hostage situations, and coordinated tactical responses. Slower but extremely durable.
Motorcycles (2-3 units): Traffic enforcement bikes based on Harley Davidson and BMW police motorcycles. Perfect for highway patrol, parade escorts, and high-maneuverability urban pursuit.
Technical Details
- File Size: ~800 MB total pack (individual vehicles 15-35 MB)
- Performance Impact: 0.01-0.03 ms per vehicle (optimized models)
- Polygon Count: 50,000-120,000 per vehicle (LOD optimized)
- Texture Resolution: 1024x1024 to 2048x2048 (efficient quality)
- Emergency Lighting: Configured for LuxartVehicleControl, ELS, or native FiveM
- Handling Files: Custom meta files included with realistic police specs
- Damage Models: Deformable body panels, breakable glass, functional damage states
- Extras: Push bars, spotlights, equipment racks as toggleable extras
Installation
- Download the TTModz Unbranded Police Car Pack and extract to a working folder
- Each vehicle has its own folder with stream files (YFT, YTD, handling meta, vehicles meta, carcols meta)
- Add vehicle folders to your server resources or create a pack resource containing all vehicles
- Update your server.cfg to ensure the resource(s) containing police vehicles
- Configure vehicle spawning in your police job script (esx_policejob, qb-policejob, etc.)
- Test each vehicle spawn in-game to verify models load correctly
- Configure emergency lighting with LuxartVehicleControl or your lighting script of choice
- Adjust handling files if needed to match your server's physics preferences
- Apply custom liveries if desired or use vehicles in unbranded state
- Set up vehicle garages/spawners for different police ranks and departments
Framework Compatibility
- âś… ESX Legacy - Works with esx_policejob, esx_society for department vehicle management
- âś… QBCore - Compatible with qb-policejob, qb-garages for police vehicle systems
- âś… QBOX - Full support with all QBOX emergency services frameworks
- âś… Standalone - Vehicles work independently, just spawn with vehicle name
- âś… vMenu - All vehicles appear in vMenu spawner for admin/testing use
- âś… Custom Frameworks - Universal vehicle compatibility with any job/garage system
What Makes It Stand Out
The TTModz pack isn't just generic police cars with badges removed - it's a professionally designed fleet with intentional debadging that looks natural rather than like someone crudely erased logos. The vehicles maintain authentic law enforcement visual language through body configurations, lighting placement, and equipment positioning without relying on specific department branding. This creates a clean canvas that works immediately out of the box or provides perfect templates for custom work.
Performance optimization is another critical differentiator. Many police car packs prioritize visual detail to the point where spawning 5-6 police vehicles during a pursuit tanks FPS. TTModz balances quality and performance through efficient modeling, proper LODs, and optimized textures that maintain visual appeal while keeping resource usage minimal. Your players won't drop from 60 FPS to 30 FPS just because a police chase started.
Livery Customization
For servers wanting custom department branding, the pack includes livery templates with clearly marked door label areas, hood/trunk badge positions, and striping guides. You can create LSPD liveries, custom city police departments, county sheriff designs, state police variants, or even fictional agency branding without fighting against existing textures or complicated UV unwrapping.
The unbranded base means you're not erasing existing liveries - you're starting with a clean slate. This saves hours compared to packs where you need to remove real-world agency graphics before adding your own. Popular livery design tools like Photoshop, GIMP, or Paint.NET work seamlessly with the provided templates.
Handling and Realism
Each vehicle class has appropriately tuned handling that reflects real police vehicle characteristics. Patrol sedans have responsive steering but realistic weight that prevents arcade-like handling. Pursuit vehicles have better acceleration and cornering but require skill to drive at high speeds. SUVs feel heavier with higher centers of gravity that affect cornering. Motorcycles have excellent maneuverability but vulnerability in collisions.
This handling variety creates gameplay depth - choosing the right vehicle for the situation matters. You don't take a heavy SWAT van on a highway pursuit, and you don't respond to a rural call in a low-riding sedan. Vehicle selection becomes a tactical decision rather than cosmetic choice.
Emergency Lighting Configuration
Lighting is configured for maximum compatibility with popular emergency lighting scripts while maintaining realistic patterns. If you use LuxartVehicleControl, you get full stage control with different patterns for code 2 and code 3 responses. Native FiveM emergency lighting works immediately without additional configuration. For ELS users, compatible profiles can be created easily using the existing light placement.
The light patterns themselves are based on actual law enforcement configurations - alternating wig-wags, split front/rear patterns, and realistic color distributions. Blue for most jurisdictions, red/blue combinations for others, all amber rear for traffic advisor modes.
Script Integration
Police Job Scripts: All vehicles work with standard police job frameworks (esx_policejob, qb-policejob) through normal garage systems. Assign vehicles to specific ranks - patrol cars for officers, unmarked for detectives, SUVs for sergeants, specialty units for command staff.
Vehicle Keys: Compatible with vehicle key scripts (qb-vehiclekeys, wasabi_carlock) for persistent vehicle assignments where specific officers get assigned specific vehicles across sessions.
Garage Scripts: Works with all major garage scripts (qb-garages, cd_garage, esx_garage) for storing and retrieving police vehicles from department parking facilities.
Damage and Repair: Integrates with mechanic scripts and police repair systems, using standard damage models that work with all repair frameworks.
Multiplayer Considerations
The pack is designed for multiplayer efficiency. Optimized file sizes mean faster client downloads during initial connection. Shared texture atlases reduce memory usage when multiple players drive the same vehicle models. Proper streaming configuration prevents vehicles from popping in/out at inappropriate distances.
For servers with 100+ concurrent players, these optimizations become critical. The difference between smooth gameplay during city-wide pursuits and slideshow FPS often comes down to vehicle optimization quality.
Pro Tips
- Assign vehicle classes by rank - patrol sedans for officers, SUVs for sergeants, unmarked for detectives
- Create department-specific liveries for LSPD, BCSO, SAHP using the clean templates provided
- Use unmarked vehicles for undercover operations and detective work
- Configure garage access restrictions so only police jobs can spawn these vehicles
- Set up vehicle insurance/repair costs appropriate to each vehicle class
- Create vehicle checkout systems where officers log which vehicle they're taking
- Use EUP extras to add equipment (push bars, spotlights) to supervisor vehicles
- Configure siren tones differently for different departments for audio variety
- Implement fuel systems so officers need to refuel during shifts (realism)
- Add GPS tracking to police vehicles for dispatch coordination

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