Compatibilité
- Frameworks
- standalone
- Version
- 1.0
- Mode de jeu
- FiveM

A lightweight collection of standalone drawn UI components.
Each component is a single file with no dependencies - use one, some, or all of them.
A full video preview is not really needed here.
It is self explanatory, build a component, use it with key controls, call it a day.
| File | Description |
|---|---|
notify.lua | Queued notifications |
input.lua | Multi-field data entry panel |
menu.lua | Multiple menus with tab switching |
panel.lua | KVP text panel, multiple instances |
All components share the same patterns - identical helpers, style = {} overrides, and consistent structure.
Drop the drip folder into your resources, ensure drip in server.cfg, then call via exports from any resource:
exports.drip:send_notification({header = "Info", type = "info", message = "Hello.", duration = 3000})
exports.drip:open_menu({id = "main", root = "menu_1", menus = {...}})
exports.drip:show_panel({id = "hud", title = "Status", lines = {...}})
exports.drip:open_input({title = "Give Item", inputs = {...}})
Copy the drip/components/ folder into your resource, for example into a libs/drip/ folder, then add to your fxmanifest.lua:
client_scripts {
"libs/drip/*.lua"
}
Functions are then available directly in your resource scope via the drip namespace:
drip.send_notification({header = "Info", type = "info", message = "Hello.", duration = 3000})
drip.open_menu({id = "main", root = "menu_1", menus = {...}})
drip.show_panel({id = "hud", title = "Status", lines = {...}})
drip.open_input({title = "Give Item", inputs = {...}})
Take only the component you need, drop it into your resource, and call the functions directly:
-- fxmanifest.lua
client_scripts {
"notify.lua",
"my_script.lua"
}
-- my_script.lua
send_notification({header = "Success", type = "success", message = "Done.", duration = 3000})
No extra setup. No dependencies. It just works.
drip folder into your resources directory.ensure drip to server.cfgrefresh; ensure drip or Restart serverThis resource uses Draw functions entirely to create UI elements.
Do not cry about the client side ms.
This is not intended to be used as full forward facing UI, more for debug/dev use.
Need help? Found a bug? Got feedback?
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Written by the VertexMods editorial team based on the current CitizenFX artifact and the target framework — not copy-pasted from the upstream post.
resources/[standalone]/drip-drawn-interface-pack on your server. Keep the resource folder name as-is — most manifests reference it verbatim.ensure drip-drawn-interface-pack to your server.cfg.ensure drip-drawn-interface-pack in the live console to confirm it loads without red errors. If you hit a dependency error, the mod probably needs ox_lib or ox_inventory — install those first, then retry.Tirez le meilleur des mods gratuits
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Réponses rapides basées sur les informations publiées pour DRIP - Drawn Interface Pack.
Vous avez une autre question ? Consultez la description du mod ci-dessus pour plus de détails.
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