Jobs Creator 7.0 - Simplify and enhance your server management with Jobs Creator. Compatible with ESX framework for FiveM servers.
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Jobs Creator 7.0 revolutionizes how you add and manage custom jobs on your FiveM server by providing a comprehensive, user-friendly system that lets you create unlimited unique occupations without writing a single line of code. Whether you want to add a pizza delivery service, garbage collection routes, mining operations, or any other imaginable job, this powerful framework gives you complete control over every aspect of job design - from task sequences and payment structures to required items and progression systems.
Built for server owners who need flexibility without complexity, Jobs Creator 7.0 combines an intuitive configuration system with robust in-game mechanics. Your players will experience fully functional jobs with custom blips, interactive markers, item requirements, vehicle spawning, and automated payment systems. Meanwhile, you'll manage everything through clearly organized config files that make adding new jobs as simple as copying a template and adjusting the parameters to match your vision.
The complete Jobs Creator 7.0 package provides everything needed to create and manage unlimited custom jobs on your server. You receive the core job framework script with full source code, pre-configured job templates for common occupations (delivery, harvesting, processing, crafting), comprehensive configuration system for job customization, integrated marker and blip management, vehicle spawning and management system, item requirement and reward systems, payment calculation with bonuses and multipliers, job progression and leveling mechanics, multi-language support files, detailed documentation with setup examples, and regular updates with new features and templates.
Creating a new job is straightforward with the config-based approach. Define the job name and type, set starting location coordinates and marker appearance, configure task locations with interaction requirements, specify vehicle spawning if needed, set item requirements for tasks, define payment structure with base and bonus amounts, configure cooldowns and restrictions, add progression levels if desired, and set UI text and notification messages. The documentation includes complete examples for each job type with detailed comments explaining every parameter.
config.lua file using the provided templatesensure jobs-creator to your server.cfgEvery aspect of created jobs can be customized to match your server's unique requirements. Modify marker appearances including type (cylinder, arrow, ring), size, color, and height. Adjust blip settings with custom icons, colors, names, and display ranges. Configure payment structures with base amounts, task multipliers, level bonuses, and time-based penalties or rewards. Set item requirements for starting jobs or completing tasks. Define vehicle spawning with specific models, colors, and spawn locations. Implement progression systems with experience points, level unlocks, and tiered rewards. Add custom notifications and UI text in any language. The source code is fully accessible for developers who want deeper modifications.
Most job scripts force you to use their predefined jobs with limited customization, or they require extensive Lua programming knowledge to create new occupations. Jobs Creator 7.0 strikes the perfect balance - it's powerful enough to create complex multi-stage jobs with vehicles, items, and progression systems, yet simple enough that anyone can add a new job in under 10 minutes. The template system means you're never starting from scratch, and the well-commented configs teach you the system as you use it. You're not locked into the developer's vision of what jobs should be - you have complete creative freedom to design jobs that fit your server's economy, theme, and gameplay style.
Jobs Creator 7.0 includes access to a growing template library where the community shares creative job configurations. Regular updates add new features requested by users, and the comprehensive documentation covers common questions and advanced techniques. Whether you want a simple gathering job or a complex multi-player operation with vehicles and progression, the system scales to your needs while remaining accessible to newcomers.
Adding diverse jobs transforms your server's economy and player retention. Instead of everyone grinding the same two or three occupations, players can choose careers that match their playstyle - social players might prefer delivery jobs with interaction, while solo players could focus on mining or fishing. The variety keeps gameplay fresh and gives players legitimate money-making options beyond criminal activities, which helps balance server economies and provides meaningful choices for civilian roleplay characters.
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