Drug System - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
Política de reembolso de 14 días
Actualizaciones gratuitas para siempre
Inspecciona y modifica el código
Haz clic para cargar el video de YouTube. Al verlo, aceptas su política de privacidad.
Build a realistic and immersive drug economy on your FiveM server with this comprehensive drug system. Featuring complete production chains from growing raw materials to processing finished products and selling to NPCs or players, this script creates a dynamic criminal underworld that adds depth to your server's roleplay and economy. Perfect for servers focusing on criminal organizations, gang warfare, and illegal business operations.
This all-in-one drug system provides everything needed to implement realistic drug mechanics on your server. The script handles multiple drug types including weed, cocaine, and methamphetamine, each with unique production processes, equipment requirements, and selling mechanics. Players navigate complete supply chains from cultivating plants or acquiring raw materials, through multi-stage processing and refinement, to distribution and sales. The system integrates with police scripts for realistic law enforcement interactions, creating balanced risk-reward gameplay that drives player engagement and server activity.
This drug system goes beyond simple item exchanges by implementing realistic production chains that require player investment, time management, and risk assessment. The multi-stage processing system means players can't instantly convert raw materials to finished products - they must secure processing locations, acquire equipment, and manage production timers while avoiding police detection. The dynamic pricing and quality system creates a sophisticated economy where skilled producers can earn premium prices for high-purity products, while rushed or poorly executed operations yield inferior goods. Territory mechanics add strategic depth as gangs compete for control of lucrative growing areas and exclusive sales zones.
Weed operations start with purchasing seeds and securing growing locations, either indoor grow houses with hydroponics or outdoor farms. Players plant seeds, manage watering and lighting, then harvest buds after growth timers complete. Raw buds undergo drying and curing processes before packaging for sale. Cocaine production requires acquiring coca plants or paste, transporting to processing labs, and using chemicals to refine into powder. Meth manufacturing involves multi-step cooking processes requiring specific equipment, chemicals, and temperature control, with quality affected by cook skill and equipment condition.
Players can sell finished products through multiple channels. NPC drug dealers in specific neighborhoods offer baseline prices with low risk but lower profits. Player-to-player sales command premium prices but require negotiation and trust. Street corner sales to random NPCs provide quick cash but attract heavy police attention. Bulk distribution to gang warehouses offers the best prices for large quantities but requires gang membership and territory control. The system tracks transaction history for police investigations and gang reputation systems.
Police receive alerts when illegal activities occur in monitored zones. Officers can conduct searches, seize contraband, and arrest suspects with proper evidence. The system logs all drug-related activities for MDT investigations and court cases. Sophisticated servers can implement informant systems, undercover operations, and drug testing mechanics. Seized products are automatically removed from circulation, and arrest records affect player reputation and gang standing.
Every stage of drug operations carries calculated risks. Growing operations can be raided and crops destroyed. Processing labs attract police attention through noise and chemical odors. Transportation of large quantities risks interdiction and seizure. High-value sales zones offer better prices but increased police presence. The system balances these risks with substantial profit potential, creating engaging gameplay where players must weigh reward against consequences. Smart players develop diversified operations, use lookouts, and time their activities to minimize exposure.
Server owners have complete control over every aspect of the drug economy. Adjust growth timers from minutes to hours based on server pace. Set processing complexity from simple single-step operations to elaborate multi-stage cooking. Configure price ranges, market volatility, and supply-demand factors. Enable or disable specific drug types based on your server's theme. Customize police detection ranges, alert thresholds, and seizure mechanics. Create custom drug types with unique effects, processing requirements, and sales channels. The flexible config system supports everything from casual criminal roleplay to hardcore narcotics simulation.
0 preguntas
Aún no hay preguntas
¡Sé el primero en hacer una pregunta sobre este producto!