Vinewood PD v1
Well, I come here to present you my first MLO Interior work done, which is a huge interior at this moment which is the Famous Vinewood PD , I hope you like it. I know I still have a lot to learn from your comments, opinions and improve my work at the nearest future, but I am happy with the result of
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Vinewood PD v1 MLO - Professional Police Station for Law Enforcement Roleplay
Establish a commanding police presence in Vinewood with this detailed police department MLO featuring holding cells, interrogation rooms, offices, armory, and full processing facilities. Designed for serious law enforcement roleplay, this station provides all the infrastructure needed for arrests, bookings, investigations, and police operations. The multi-level layout includes separate areas for patrol officers, detectives, administration, and prisoner processing, creating an authentic police headquarters atmosphere.
What's Included
The Vinewood PD MLO includes a front lobby with reception desk for civilian interactions, multiple holding cells for arrested suspects with secure locking mechanisms, dedicated interrogation rooms with two-way mirror observation, a booking and processing area with mugshot station and fingerprinting, detective offices for investigations and case work, patrol officer briefing room and locker facilities, a secure armory for weapons and tactical equipment storage, an evidence room for storing seized items and case materials, captain and supervisor offices for department leadership, dispatch center with radio communications and CAD access, and a garage bay for police vehicles. The interior features realistic police equipment including computers, filing cabinets, wanted posters, department signage, and law enforcement memorabilia.
Key Features
- Holding Cells - 4-6 individual cells with benches and secure doors for detaining suspects
- Interrogation Rooms - 2 interview rooms with tables, chairs, and optional two-way mirror setup
- Booking Area - Processing station with mugshot background, fingerprint scanner, and intake desk
- Detective Bureau - Multiple desks for investigators working cases and reviewing evidence
- Armory - Secure weapons storage with gun racks, ammunition, and tactical gear
- Evidence Room - Storage for seized property, drugs, weapons, and case evidence
- Briefing Room - Seating area for shift briefings and training sessions
- Locker Room - Officer lockers for storing personal items and changing uniforms
- Captain's Office - Private leadership space for police chief and supervisors
- Dispatch Center - Computer workstations for 911 operators and radio communications
- Vehicle Garage - Indoor parking for patrol cars and equipment
Perfect For
- Serious law enforcement roleplay with arrest and booking procedures
- Detective investigations requiring interview rooms and evidence storage
- Police department hierarchy with patrol, detectives, and command staff
- Criminal processing from arrest through interrogation to release or transport
- Department of Justice roleplay with public defenders meeting clients in holding
- Internal affairs investigations and police training scenarios
Technical Details
- File Size - Approximately 65 MB
- Performance - Optimized for 30+ concurrent players (officers and prisoners)
- Collision - Full collision on all surfaces, furniture, cells, and doors
- Prop Count - 500+ custom props including office furniture, police equipment, and jail fixtures
- Cell Doors - Compatible with door lock scripts for functional cell security
- Multi-Level - 2-3 floors with stairs connecting different department areas
- Lighting - Realistic police station lighting with harsh fluorescent in cells, warmer in offices
- Location - Designed for Vinewood area, includes coordinates, relocatable
Installation
- Download the Vinewood PD MLO and extract to your server resources folder
- Place in your [maps] or [mlo] directory
- Add start vinewood-pd to your server.cfg
- Restart server and teleport to the Vinewood PD coordinates
- Configure police job script to use this station as headquarters
- Set up door locks for cells, armory, and evidence room using your door lock script
- Configure spawn points for on-duty officers and prisoner holding areas
- Optional: Integrate with jail scripts for cell assignments
Framework Compatibility
- ✅ ESX Legacy - Works with esx_policejob, esx_jailer, and all ESX PD scripts
- ✅ QBCore - Compatible with qb-policejob, qb-prison, and QB law enforcement systems
- ✅ vRP - Integrates with vRP police modules and jail systems
- ✅ Standalone - Pure MLO works independently of framework
- ✅ Door Scripts - Compatible with nui_doorlock, qb-doorlock, and custom door systems
What Makes It Stand Out
The Vinewood PD v1 goes beyond basic police stations by providing complete infrastructure for the entire arrest-to-release process. The dedicated booking area with mugshot station creates proper intake procedures rather than just teleporting criminals to jail. The interrogation rooms with observation capabilities enable detective roleplay where investigators extract confessions and gather information from suspects. The evidence room allows for proper chain-of-custody roleplay where seized items are logged and stored rather than disappearing. The separation of patrol, detective, and command areas creates department hierarchy and specialized roles beyond basic patrol officers. The combination of professional workspace and secure prisoner areas makes this suitable for both daily police operations and high-profile criminal processing.






