GFX Marker Script
GFX Marker Script - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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GFX Marker Script - Add Custom Visual Markers to Your FiveM Server
If you've ever wanted to add custom visual markers to your FiveM server without diving into complex code, this script makes it dead simple. It's a lightweight tool that lets you place custom 3D markers anywhere on your map - perfect for highlighting locations, creating visual waypoints, or adding that extra polish to your server's presentation.
What's Included
You get a fully functional marker system with 7 pre-configured marker styles that you can drop into any location on your map. The script comes with a simple configuration file where you can adjust display times, keybinds, and enable/disable sound effects. It's designed to be plug-and-play - no framework dependencies, just pure functionality.
Key Features
- 7 Pre-Configured Marker Styles - Different visual options to match your server's aesthetic
- Customizable Display Time - Set how long markers stay visible (default 10 seconds)
- Configurable Keybind - Choose which key opens the marker menu (default Z)
- Optional Sound Effects - Toggle audio feedback when markers are created
- Simple Configuration - All settings in one easy-to-edit config file
- Standalone Script - No framework required, works with any server setup
Perfect For
- Event coordinators who need to mark locations quickly
- Server admins creating guided tours or treasure hunts
- Developers testing spawn points or interaction zones
- Roleplay scenarios requiring temporary location markers
- Anyone who wants clean visual indicators without permanent map changes
Technical Details
- Framework: Standalone (works with ESX, QBCore, QBOX, or no framework)
- Performance: Extremely lightweight - markers only render when active
- Customization: Full config control over timing, keys, sounds, and marker types
- File Structure: Clean, simple codebase - easy to modify if needed
Installation
- Download the resource and extract to your server's resources folder
- Add
ensure gfx-marker-scriptto your server.cfg - Edit the config.lua to customize display time, keybind, and sound preferences
- Restart your server and press your configured key to access the marker menu
Configuration Example
The config file is straightforward and well-documented. You can adjust the display duration (how long markers stay visible), change the activation key, toggle sound effects on/off, and select which of the 7 marker styles are available. Everything's explained with inline comments so you don't need to guess what each setting does.
What Makes It Stand Out
Most marker scripts either require framework integration or come loaded with features you'll never use. This one's different - it does one thing really well. It's genuinely standalone, so you can drop it into any server type without conflicts. The 7 marker styles give you visual variety without overwhelming your config file, and the optional sound effects add nice feedback without being annoying. It's also optimized to only render markers when they're active, so it won't tank your server performance even if multiple players are using it simultaneously.
Who This Is For
If you run events, create custom scenarios, or just want a quick way to mark locations without permanent map changes, this script fits the bill. It's especially useful for servers that do treasure hunts, racing events, or guided roleplay scenarios where you need to highlight specific spots temporarily. The lack of framework dependency also makes it perfect as a utility tool for developers who work across different server setups.
https://www.youtube.com/watch?v=2Y5mvt755_QConfig = {
showTime = 10, -- 10 seconds default
DefaultKey = Z, -- Default key to open the menu
PlaySound = true, -- Play sound when a marker is created
Markers = {
marker1,
marker2,
marker3,
marker4,
marker5,
marker6,
marker7,
}
}





