ata Garage
ata Garage - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
Video Preview
Click to load video from YouTube. By watching, you agree to their privacy policy.
ata Garage - Complete Vehicle Storage and Management System for FiveM
Transform vehicle ownership on your FiveM server with ata Garage, a comprehensive vehicle storage and management system that brings realistic parking, retrieval, and organization to player-owned vehicles. Designed for servers where immersive vehicle mechanics matter, this script replaces basic spawn-anywhere systems with proper garage infrastructure that includes multiple parking locations, vehicle damage persistence, impound integration, and visual parking spot management. Whether you're running a realistic roleplay server or simply want better vehicle control, ata Garage provides the foundation for professional-grade automotive storage that enhances immersion and gameplay depth.
Players no longer teleport vehicles from thin air - instead, they visit physical garage locations scattered across the map to retrieve and store their personal vehicles. Each garage can support different vehicle types (cars, boats, aircraft, motorcycles) and ownership models (public, private, job-specific), creating natural player hubs and strategic property value. The system tracks vehicle condition between storage cycles, meaning that dented car you parked last session is still dented when you retrieve it - encouraging repair shops, insurance roleplay, and careful driving habits.
https://www.youtube.com/watch?v=Etw_R0gLpL8Core Garage Management Features
- Multiple Garage Locations - Configure unlimited garage spots across your map including underground parking structures, street parking, marina docks, and airport hangars. Each location can have unique capacity and vehicle type restrictions.
- Vehicle Damage Persistence - Vehicles store their exact condition including body damage, engine health, fuel level, and modifications. Retrieved vehicles appear exactly as they were when parked, maintaining realism and consequences.
- Organized Vehicle Lists - Clean, intuitive UI displays all player-owned vehicles with preview images, names, plate numbers, and storage locations. Quickly find and retrieve specific vehicles from your collection without confusion.
- Impound System Integration - Abandoned or illegally parked vehicles can be towed to impound garages where players must pay fees to retrieve them. Configure impound costs, time limits, and automatic vehicle forfeit for unpaid fees.
- Job-Specific Garages - Create private garages for police departments, EMS, mechanic shops, or other jobs where only authorized personnel can access specialized work vehicles.
- Vehicle Transfer System - Move vehicles between garage locations for a fee, allowing players to reposition their car collection strategically without driving each vehicle individually across the map.
- Parking Spot Visualization - Optional 3D markers or ground decals show available parking spaces within garage zones, helping players understand capacity and organization.
- Shared Garage Access - Configure gang or organization-shared garages where multiple players can access the same vehicle pool for coordinated operations or group ownership scenarios.
- Vehicle Metadata Storage - Preserve custom modifications, paint jobs, performance upgrades, and accessories across storage cycles. Your customized car looks identical when retrieved days later.
- Capacity Management - Set maximum vehicle limits per garage location to prevent overcrowding. Premium garages can offer more space while public garages have limited capacity encouraging property ownership.
- Out-of-Zone Protection - Prevent vehicle spawning when players aren't physically near the garage, eliminating teleportation exploits and maintaining immersion.
- Vehicle Categories - Separate storage for different vehicle types - cars in ground-level garages, boats at marinas, aircraft at airports. Each category can have dedicated locations and pricing.
Perfect For These Server Types
- Realistic Roleplay Servers - Communities prioritizing immersion benefit from the elimination of vehicle spawning magic in favor of logical garage-based storage that respects physical space and travel time.
- Economy-Focused Servers - Generate revenue through garage rental fees, impound charges, and vehicle transfer costs that create ongoing money sinks and economic circulation.
- Property Ownership Servers - Integrate garages with housing systems so owned properties include private parking spaces that add value to real estate investments.
- High-Population Servers - Manage vehicle spawning effectively by distributing players across multiple garage locations, reducing entity density in any single area and improving performance.
- Job-Based Roleplay - Create specialized parking for emergency services, commercial fleets, and business vehicles that only authorized employees can access during work hours.
Technical Specifications
- Framework: Full compatibility with ESX Legacy, QBCore, QBOX, and Standalone configurations with automatic framework detection
- Database: MySQL/MariaDB integration for persistent vehicle storage including location, condition, and ownership data
- Performance: Optimized entity management with dynamic loading/unloading of garage zones, typically under 0.03ms resmon in active garage areas
- Inventory Integration: Works alongside vehicle trunk/glovebox inventory scripts, preserving stored items across vehicle storage cycles
- UI Framework: Modern responsive interface built with HTML/CSS/JavaScript for clean visuals and smooth interactions across all screen sizes
- Collision Detection: Smart spawn point selection prevents vehicles from spawning inside each other or overlapping with existing entities
Installation and Setup Process
Getting your garage system operational follows this workflow:
- Download and Extract - Place the ata Garage resource in your server's resources directory following your organizational structure.
- Database Configuration - Import the provided SQL file to create tables for vehicle storage, garage locations, and impound records in your MySQL database.
- Configure Garage Locations - Edit the config.lua file to define garage coordinates, spawn points, and interaction zones across your map. Include vector3 coordinates for markers and vehicle spawn positions.
- Set Vehicle Categories - Define which garages accept cars, which serve boats, and which handle aircraft. Configure any specialty garages for specific jobs or organizations.
- Adjust Pricing - Set costs for garage access, impound fees, vehicle transfer charges, and any rental fees for premium parking spots to align with your server's economy.
- Integrate with Framework - Verify the script correctly detects your framework (ESX/QB/Standalone) and adjust any framework-specific settings for money handling or job checks.
- Configure Permissions - Set up job-restricted garages for police, EMS, and other roles ensuring only authorized players can access specialized vehicle pools.
- Add to server.cfg - Include the resource in your server startup configuration ensuring it loads after your framework and any vehicle modification scripts.
- Test Functionality - Verify vehicles store correctly, damage persists, impound works properly, and all configured locations are accessible before deploying to players.
Framework Compatibility
- ✅ ESX Legacy - Full ESX integration with owned_vehicles table support, job checking, and ESX money handling for fees and charges.
- ✅ QBCore - Native QBCore compatibility using player_vehicles table, QB job system, and built-in vehicle metadata for modifications and damage.
- ✅ QBOX - Works seamlessly with QBOX framework leveraging its optimized vehicle systems and modern architecture for enhanced performance.
- ✅ Standalone - Can operate without framework dependency using basic ownership and storage systems for maximum server compatibility.
What Makes ata Garage Stand Out
Vehicle garage scripts often fall into two categories: overly simplistic spawn menus or feature-bloated systems that overwhelm players with unnecessary complexity. ata Garage strikes the perfect balance by focusing on core garage functionality executed flawlessly while providing extensibility for servers that want advanced features. The UI is clean and intuitive - players immediately understand how to access their vehicles without reading documentation or watching tutorials.
The damage and modification persistence system sets this script apart from competitors that respawn vehicles in pristine condition each time. When your server's mechanic shops and repair economy depend on vehicles actually staying damaged, you need a garage system that respects vehicle condition. ata Garage tracks everything from body damage percentages to custom paint jobs, ensuring the car you carefully customized looks identical when retrieved sessions later.
Performance optimization ensures even servers with hundreds of player-owned vehicles don't experience lag or entity overflow issues. The script uses intelligent entity management that only loads garage zones and vehicles when players are nearby, then properly cleans up entities when they leave the area. This prevents the entity bloat that plagues lesser scripts and keeps your server running smoothly regardless of how many cars players own.
Strategic Garage Placement
The ability to configure multiple garage types and locations creates interesting strategic decisions for server design. Place cheap public garages in working-class neighborhoods while premium private garages exist in wealthy areas. Marina garages at coastal locations, airport hangars for aircraft, and underground parking in downtown business districts all add realism and influence where players choose to store different vehicles.
Limited capacity at popular garage locations encourages players to distribute their vehicle collections across the map rather than storing everything in one spot. This creates foot traffic at various locations and makes certain garage access a valuable commodity - property owners with private parking gain convenience that public garage users don't enjoy.
Impound System Benefits
The integrated impound system supports law enforcement roleplay and server rules enforcement. Police can tow abandoned vehicles, illegally parked cars, or vehicles involved in crimes to impound lots where owners must pay retrieval fees. Configure impound costs high enough to discourage reckless driving and illegal parking but reasonable enough that players can realistically afford to get their cars back.
Automatic impound after time limits creates consequences for players who leave vehicles scattered across the map. Set timers for how long abandoned vehicles remain before automatic towing, encouraging players to properly store their cars rather than treating the world like an infinite parking lot. The impound fees become a money sink that helps control inflation while adding realism.
Job and Organization Integration
Job-specific garages transform how emergency services and businesses operate. Police departments access patrol vehicles from secure police garages that civilians can't enter. EMS retrieves ambulances from hospital parking. Delivery companies maintain commercial vehicle fleets at warehouses. This separation creates authentic workplace environments and prevents non-authorized players from accessing specialized vehicles.
Organization-shared garages support gang operations, business partnerships, and group ownership scenarios. Multiple players with the correct gang tag or organization membership can access the same vehicle pool, enabling coordinated operations without complicated ownership transfers. Gangs can maintain their fleet of getaway cars at hidden garages while businesses share delivery trucks among employees.
Economy and Money Sink Features
Garage fees create sustainable revenue streams and money sinks that help balance your server's economy. Charge small daily or weekly parking fees for garage access, one-time retrieval charges, or premium rates for climate-controlled luxury vehicle storage. These recurring costs encourage active gameplay to maintain vehicle access while providing legitimate expenses that drain money from the economy.
Vehicle transfer fees let players move cars between garage locations without driving them manually - convenient for players but profitable for your server's economy. Set transfer costs based on distance and vehicle value to maintain realism while ensuring the feature doesn't become exploitative. Players pay for convenience while you gain another economic tool.
Customization and Expansion Options
The configurable garage system adapts to your server's unique needs and map layout. Add garages in custom MLO interiors, create hidden gang garages in secluded locations, or establish massive public parking structures in city centers. Each garage can have custom blip icons, marker colors, and naming to match your server's aesthetic and organizational structure.
Advanced servers can integrate garage access with housing scripts so property owners get private parking spaces included with their homes. Combine with vehicle rental systems to create rental garages where temporary vehicles spawn. Link with vehicle dealerships so purchased cars automatically appear in the nearest garage instead of spawning immediately.
Support and Documentation
ata Garage includes comprehensive setup documentation covering installation, configuration, framework integration, and troubleshooting common issues. The config file is extensively commented to explain each setting's purpose and effects, making customization straightforward even for less technical server owners. Whether you're replacing an existing garage system or implementing vehicle storage for the first time, this script provides the reliability, features, and performance needed to create an immersive vehicle ownership experience that enhances your server's realism and operational efficiency.



