AN Interaction Menu (GTA 6 Inspired Interaction Menu)
AN Interaction Menu - interactive menu system for ESX servers Compatible with ESX framework. Fully customizable and optimized.
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AN Interaction Menu - GTA 6 Inspired Interaction Menu for FiveM
Revolutionize your FiveM server's user interface with AN Interaction Menu, a cutting-edge player interaction system inspired by the anticipated GTA 6 design language. This isn't just another radial menu—it's a completely reimagined interaction framework that brings modern UI/UX principles to FiveM with smooth animations, intuitive navigation, context-aware actions, and a visual style that feels like the next generation of Grand Theft Auto. Perfect for servers wanting to provide players with contemporary interface that enhances immersion while improving accessibility and functionality across all gameplay systems.
https://streamable.com/vge3sxWhat's Included
AN Interaction Menu provides a comprehensive replacement for traditional FiveM interaction systems with forward-thinking design and functionality. The system includes a fluid radial menu interface with gesture-based navigation, context-sensitive action displays that show only relevant options, smooth animations and transitions throughout all interactions, customizable keybind system for quick access, integration hooks for jobs, vehicles, items, and player actions, admin menu section with moderation tools, settings panel for player preferences, and extensive configuration options for server administrators. Everything needed to create a modern, efficient, and beautiful interaction experience that matches the quality expected from next-generation gaming.
Core Menu Features
- Radial Design Interface - Circular menu layout inspired by GTA 6 concepts with intuitive mouse or controller navigation. Actions arranged logically around central point with clear icons and labels. The radial structure allows quick selection while maintaining visual clarity even with many options available simultaneously.
- Context-Aware Actions - Menu automatically displays relevant options based on player situation. Different actions appear when in vehicle versus on foot, when near NPCs versus alone, when at job location versus public area. Intelligent filtering prevents menu clutter by hiding irrelevant options.
- Smooth Animations & Transitions - Every interaction features fluid motion with fade effects, slide transitions, and responsive feedback. Opening menu, selecting options, navigating submenus all feel polished and professional with timing that matches modern game interfaces.
- Quick Action Favorites - Players can bookmark frequently used actions for instant access without navigating full menu structure. Customizable quick slots adapt to individual playstyle whether focused on criminal activity, emergency services, or civilian roleplay.
- Visual Feedback System - Clear indicators show selected items, disabled options, cooldown timers, and action confirmations. Color coding helps players quickly identify action categories like vehicle controls, player interactions, job functions, or admin tools.
Advanced Functionality
- Vehicle Interaction Suite - Comprehensive vehicle controls including door management (individual doors open/close), window operations, trunk and hood access, engine toggle, lights configuration, seat switching, and vehicle locking all accessible through unified interface. Context changes based on whether player is driver, passenger, or outside vehicle.
- Player Interaction Options - Social actions like giving items, money transfers, showing identification, creating party groups, trading possessions, and performing emotes all integrated into player-focused menu section. Nearby player detection automatically populates target selection.
- Job-Specific Menus - Dynamic sections appear based on player job with relevant actions for police (arrest, search, ticket), EMS (revive, heal, diagnose), mechanics (repair, modify, tow), and other careers. Job menus update automatically when switching jobs or going off-duty.
- Inventory & Items Integration - Quick access to inventory with usable items displayed directly in interaction menu. Consume food, use tools, equip weapons, or drop items without opening separate inventory screen for common actions during gameplay.
- Settings & Preferences - Built-in settings panel allows players to adjust HUD elements, notification preferences, keybinds, and interface customization. Changes apply instantly without server restart or resource reload required.
Administrator Features
AN Interaction Menu includes robust administration tools seamlessly integrated into the menu system for staff members. Admins access special section with player management functions like teleporting, spectating, health/armor modification, vehicle spawning, weather control, time manipulation, and announcement broadcasting. The admin interface maintains the same polished design aesthetic while providing powerful moderation capabilities. Permission levels control which tools appear for different staff ranks. All admin actions are logged for accountability. The unified interface means administrators don't need separate admin panels—everything is accessible through the same familiar menu system used for regular gameplay.
Perfect For These Server Types
- Immersive Roleplay - Modern UI enhances rather than breaks immersion with GTA-style design
- New Player Friendly - Intuitive interface reduces learning curve for server newcomers
- Quality-Focused Servers - Polished interaction system matches high production value standards
- Multi-Job Environments - Context awareness handles complex job systems elegantly
- Controller-Friendly Servers - Radial design works beautifully with gamepad navigation
Technical Specifications
- Performance Impact - Extremely optimized 0.01ms resmon when menu open, 0.00ms when closed
- UI Framework - Built with modern web technologies (HTML5, CSS3, JavaScript) for smooth rendering
- Customization Options - Extensive config file controls colors, positions, animations, and available actions
- Export Functions - Clean API allows other resources to add custom menu items and actions
- Multi-Language - Translation system supports any language with included English template
Installation & Setup
- Extract AN Interaction Menu to your server resources folder
- Review config.lua to understand available customization options and default keybinds
- Configure menu items, admin permissions, and job-specific actions for your server setup
- Customize visual theme including colors, fonts, and icon set if desired
- Add resource to server.cfg ensuring it loads after framework and job resources
- Restart server and press configured keybind to access the interaction menu in-game
- Fine-tune settings based on player feedback and observed usage patterns
Framework Compatibility
- ✅ ESX Full Support - Integrates with ESX jobs, items, player data, and society systems
- ✅ QBCore Compatible - Works with QB jobs, inventory, player management, and metadata
- ✅ QBOX Integration - Supports QBOX framework functions and structure
- ✅ Standalone Capable - Core functionality works without framework for custom servers
What Makes AN Interaction Menu Stand Out
While traditional interaction menus simply list available actions in basic UI, AN Interaction Menu reimagines the entire interaction paradigm with next-generation design thinking. The GTA 6-inspired aesthetic creates visual cohesion with the game world rather than breaking immersion with dated interfaces. Context awareness means players see only relevant actions reducing cognitive load and decision time. Smooth animations provide satisfying feedback that makes every interaction feel responsive and polished. The radial layout offers ergonomic advantages over list-based menus especially for controller users who navigate faster with circular motion. Unlike rigid menu systems, this solution adapts dynamically to player situation, job, location, and nearby objects creating intelligent interface that assists rather than obstructs gameplay. The result is interaction system that feels like natural evolution of Grand Theft Auto controls rather than awkward mod interface.
User Experience & Accessibility
AN Interaction Menu prioritizes user experience with design decisions that reduce friction and improve accessibility. Large, clear icons help players quickly identify actions even in chaotic situations. Logical grouping places related functions together matching player mental models. Visual feedback confirms selections preventing accidental actions. Keyboard users can navigate efficiently with arrow keys while mouse users enjoy precise clicking. Controller support feels native rather than adapted. The quick favorites system learns player habits allowing customization for different playstyles. Color blindness considerations ensure interface remains usable for all players. Tooltips provide additional context for complex actions. Loading states indicate when actions process preventing player confusion. The cumulative effect is interface that disappears into background allowing focus on roleplay and gameplay rather than fighting with controls.
Integration & Extensibility
AN Interaction Menu functions as extensible platform for all server interactions rather than isolated menu system. Clean export functions allow developers to integrate custom scripts seamlessly. Job scripts can register actions that appear contextually. Item scripts can add usage options. Vehicle scripts can extend controls. The menu becomes central hub unifying disparate systems under consistent interface. API documentation provides clear examples for common integration patterns. Server administrators without coding knowledge can add simple menu items through config file. Advanced developers can create complex nested menus with conditional displays and dynamic options. The extensibility ensures menu grows with your server rather than becoming limiting factor requiring replacement as you add features. Any server resource benefiting from player interaction can leverage AN Interaction Menu's polished interface and proven functionality.





