FiveM Torture System
FiveM Torture System - The script could also work STANDALONE via defining a standalone option in the open functions files.
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FiveM Torture System - Intense Roleplay Interactions for Criminal & Law Enforcement RP
Transform your server's interrogation and criminal roleplay with this comprehensive torture system designed for both ESX and QBCore frameworks. This script brings realistic, immersive torture mechanics that allow law enforcement to extract information from suspects or criminals to intimidate rivals. With a variety of torture methods, customizable pain levels, and integrated injury systems, your players will experience intense roleplay scenarios that add depth to criminal investigations and gang warfare.
What's Included
The FiveM Torture System comes complete with multiple torture methods, each with unique animations and effects. Players can choose from waterboarding, electric shock, physical beatings, and psychological intimidation. The system includes a realistic pain meter that tracks the victim's suffering, health degradation based on torture intensity, and optional confession mechanics where victims can choose to reveal information or resist. Integration with hospital systems means tortured players require medical treatment, and optional police/EMS notifications alert authorities to suspicious activity.
Key Features
- Multiple Torture Methods - Waterboarding, electric shock, beatings, and psychological tactics with unique animations for each method
- Realistic Pain System - Dynamic pain meter that affects player health, movement speed, and screen effects
- Confession Mechanics - Victims can choose to confess information or resist, adding decision-making to roleplay
- Health Integration - Torture causes real damage requiring hospital treatment and medical roleplay
- Customizable Intensity - Admins can configure damage levels, pain thresholds, and permanent injury risks
- Location Restrictions - Set specific zones where torture can occur (warehouses, basements, police interrogation rooms)
- Permission System - Restrict access to specific jobs (police interrogators, gang leaders) or allow everyone
- Evidence System - Optional integration with evidence scripts for extracting crime information
- Sound Effects - Realistic audio for screams, equipment sounds, and ambient tension
- Notification System - Alerts for nearby players, optional police dispatch, and hospital notifications
Perfect For
- Serious roleplay servers with criminal investigation storylines
- Gang warfare servers where intimidation and information extraction are key
- Police roleplay with advanced interrogation techniques
- Mafia and organized crime servers requiring leverage over rivals
- Whitelist servers looking for mature, intense roleplay mechanics
Technical Details
- Performance - Optimized at 0.01ms idle, 0.05ms during active torture
- Dependencies - Requires ESX/QBCore framework, optional integration with hospital scripts
- Customization - Fully configurable lua config file for all torture methods, damage, and permissions
- Animations - Custom synced animations for torturer and victim
- Database - Optional logging of torture events for admin review and rulebreaking prevention
Installation
- Download and extract the torture system to your server resources folder
- Import the SQL file if using database logging (optional)
- Configure permissions, torture methods, and damage settings in config.lua
- Add start torture-system to your server.cfg
- Set up restricted zones for torture locations in the config
- Restart your server and test with authorized jobs
Framework Compatibility
- ✅ ESX Legacy (1.9.x - 1.10.x) - Full support with job permissions and society integration
- ✅ QBCore - Complete compatibility with QB job system and permissions
- ✅ Standalone Option - Can be configured to work without framework dependency
What Makes It Stand Out
Unlike basic combat or health scripts, this torture system is purpose-built for serious roleplay scenarios where information extraction and intimidation matter. The realistic pain mechanics create genuine tension, forcing victims to make difficult decisions about whether to confess or endure. The customizable intensity levels let server owners balance between hardcore realism and playability, while location restrictions prevent abuse in public areas. Optional logging ensures admins can review torture events to prevent rulebreaking, making this ideal for whitelist servers with strict roleplay standards. The integration with injury and hospital systems means torture has lasting consequences, creating extended medical roleplay and recovery storylines.



