Easy adjustable config Responsive Design Fully optimized, tested on a 400-player server Can be translated via Config Coordinates, place names etc. can be edited via config. [MYSQL] Does Not Use SQL
14-day refund policy
Free updates forever
Inspect & modify the code
The VIP Spawn Selector for QBCore delivers an enhanced character spawning experience designed specifically for QBCore framework servers, with built-in VIP tier support and premium location access. This sophisticated spawn management system allows players to select their character spawn location from a curated menu of options, with VIP or donator ranks unlocking exclusive premium spawn points across the map. Built natively for QBCore's architecture and permission systems, this spawn selector provides seamless integration with qb-multicharacter, qb-apartments, qb-houses, and other QB core resources while offering the polish and functionality that premium servers demand for their VIP member experience.
This complete QBCore spawn system includes a modern, responsive UI designed to match QBCore's visual style, comprehensive spawn point configuration with unlimited location support and VIP tier restrictions, native integration with QBCore permissions and metadata systems, multi-character support ensuring spawn preferences save per character rather than per player, property spawn integration displaying owned QB apartments and houses as spawn options, last location memory automatically offering players their logout position, VIP tier system allowing different ranks access to different exclusive spawn zones, and admin management tools for adding or removing spawn points without server restarts. The system includes smooth camera transitions showcasing each location during selection and fallback logic ensuring players always have valid spawn options even if their preferred location becomes unavailable.
vip-spawn-qb folder to your server's resources directoryensure vip-spawn-qb to your server.cfg after qb-core and before qb-multicharacterconfig.lua including coordinates, VIP tier requirements, and preview camera positionsSetting up VIP tiers is flexible and powerful. Configure Bronze VIP to unlock beachfront apartments and Vinewood spawns, Silver VIP for Rockford Hills houses and casino penthouses, Gold VIP for luxury yacht and mansion spawns, and Platinum VIP for exclusive helipads and private islands. Each spawn location in config.lua specifies its required tier (or free for non-VIP), allowing precise control over which perks come with each membership level. The system integrates with any permission method - QB's native permissions (using QBCore.Functions.HasPermission), metadata checks (player.PlayerData.metadata.vip_tier), or custom functions calling your donator database. This flexibility ensures compatibility with Tebex webhooks, custom donator scripts, or manual admin grants.
Unlike generic spawn scripts adapted for QBCore, VIP Spawn Selector is built from the ground up for QB's architecture and philosophy. It uses QB's native PlayerData structure rather than fighting against it, resulting in better performance and compatibility with other QB resources. The VIP tier integration is sophisticated - rather than simple yes/no VIP checks, it supports graduated tiers enabling you to create meaningful progression in your donator ranks. The property integration is seamless because it uses QB's actual apartment and housing systems rather than parallel databases. Most importantly, the spawn selector respects QBCore's multi-character design - each character saves independent spawn preferences, allowing players to create distinct character identities (luxury character spawns at penthouse, street character at motel) even on the same account.
The spawn selector excels as a core component of VIP monetization strategies. Premium spawn locations create visible, consistent value - VIP members save time every login by spawning exactly where they want, whether at their property, their job location, or exclusive scenic areas. Unlike gameplay-affecting perks that risk pay-to-win concerns, spawn convenience is pure quality-of-life enhancement that premium members appreciate without alienating free players. The tiered approach encourages membership progression - Bronze members might upgrade to Silver specifically to unlock Vinewood Hills spawns. Combine spawn locations with other tier perks (vehicle access, additional character slots, priority queue) to create compelling VIP packages. The system includes optional notifications during spawn selection reminding free players of VIP locations they could unlock, creating natural upsell opportunities without being pushy.
Create meaningful differentiation between free and VIP spawns. Free spawns should be functional and accessible (Motel, Legion Square, Beach) but not particularly special. VIP spawns reward members with convenience (spawning at owned property), prestige (penthouse, mansion), or strategic advantage (spawning at business location). Balance the number of free versus VIP options - too few free spawns feels punishing to non-VIP players, too many VIP spawns dilutes their perceived value. Consider narratively appropriate spawns for different character types: luxury apartments for wealthy businesspeople, gang territory spawns for criminals (perhaps requiring specific gang membership), government building spawns for police/EMS. The camera preview system is crucial - showcase VIP locations with flattering angles that make members feel they're getting something special.
Maximize the spawn selector's value by pairing it with complementary systems: qb-apartments or qb-houses for the property spawn integration, a loading screen that builds anticipation for the spawn selection experience, Tebex integration for automated VIP rank assignment upon purchase, qb-garages configured near VIP spawn points so members can access vehicles immediately after spawning, and optionally custom MLOs at VIP spawn locations (exclusive penthouses, private islands) making the spawns feel genuinely premium rather than just different coordinates.
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