Rainmand - Drug Caravans - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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Transform your FiveM server's criminal economy with the Camper V: Drug Caravans script - a sophisticated mobile drug laboratory system that brings realistic drug manufacturing directly into player-owned vehicles. This innovative script allows criminals to purchase specialized camper vans, outfit them with custom drug lab interiors, and operate their illicit businesses on the move. With support for four distinct drug types, multi-stage production processes, and seamless inventory integration, this system creates immersive criminal roleplay opportunities while giving law enforcement dynamic targets to pursue across your entire map.
The Rainmand Drug Caravans script provides everything needed to run a complete mobile narcotics operation. Players start by purchasing a caravan vehicle from your vehicle shop, then visit an NPC to customize the interior with one of four specialized drug lab configurations. Each caravan functions as a mobile base of operations, complete with its own dedicated stash system that integrates with ox_inventory, qs-inventory, and qb-inventory. The script includes four fully-furnished drug lab interiors - one for each drug type - allowing players to manufacture Weed, Cocaine, Acid, and Meth using multi-stage production processes that require different materials and yield various finished products.
Weed Production: Set up a mobile grow operation with cultivation, harvesting, and processing stages. Players manage their crop from seed to packaged product, with each stage requiring specific items and producing unique outputs that can be sold or refined further.
Cocaine Manufacturing: Transform raw materials into finished cocaine through a detailed chemical process. The multi-stage refinement system adds realism and depth to the production chain, creating opportunities for specialization and trade between players.
Acid Synthesis: Operate a mobile laboratory for psychedelic production, requiring careful management of chemical precursors and equipment. The acid production process includes distinct phases, each with its own item requirements and outputs.
Methamphetamine Cooking: Run a Breaking Bad-style mobile meth lab with realistic production stages. Players must acquire ingredients, manage the cooking process, and deal with the finished product - all while staying mobile to avoid law enforcement.
Each drug caravan features its own integrated stash system, allowing players to store raw materials, work-in-progress items, and finished products directly in the vehicle. The script supports all major inventory systems including ox_inventory, qs-inventory, and qb-inventory, ensuring compatibility with your existing server setup. Players can choose to operate their labs while parked in hidden locations or even while driving (configurable), adding tactical decisions about when and where to manufacture their products. The mobile nature of these labs creates dynamic cat-and-mouse gameplay between criminals trying to stay off the radar and police attempting to locate and shut down these operations.
Server owners have complete control over the economic balance of the drug caravan system. Each of the four drug lab interior types can be assigned custom prices, allowing you to create progression systems where players start with cheaper weed operations and work their way up to expensive meth labs. The configurable vehicle list lets you determine which camper models can be used as drug caravans, ensuring consistency with your server's vehicle economy. Interior purchases are handled through an NPC system, creating roleplay opportunities and designated locations where players set up their criminal enterprises.
The script offers extensive customization through its detailed config.lua file. Server administrators can configure which items are required and produced at each stage of every drug production chain, creating unique economies tailored to their server. The framework detection system automatically works with ESX (all versions) or QBCore, with support for standalone configurations. Language settings are fully customizable, making the script accessible for international servers. You can even enable or disable the ability to cook drugs while the vehicle is in motion, balancing realism against gameplay convenience.
Create dynamic police response scenarios with the built-in dispatch integration. The script supports QS-Dispatch, RCore-Dispatch, CD-Dispatch, PS-Dispatch, and default dispatch systems, sending alerts to law enforcement when players engage in drug production activities. Each drug type and production stage can have individually configured dispatch chances, allowing you to fine-tune the risk levels. High-value operations like meth cooking might trigger frequent police alerts, while simple weed cultivation could have lower detection rates, creating strategic choices for criminal players.
cfg.lua and change the framework with your server framework.
Config = {
framework = {
name = 'ESX', -- Only ESX, QB, or STANDALONE.
scriptName = 'es_extended', -- Framework script name for framework exports. (Example: qb-core or es_extended)
eventName = 'esx:getSharedObject', -- If your framework uses trigger event for shared object, you can set it here.
targetScript = ox_target, -- Target script name (default, qtarget, qb-target, or ox_target)
},
}
server.cfg.
[items] folder.ensure rm_camperv
Optimized for production server environments, the Rainmand Drug Caravans script runs at 0.00-0.01ms at idle, ensuring zero impact on server performance when players aren't actively using drug labs. The script is provided as fully open source code (not using FiveM's Asset Escrow system), giving server owners complete access to customize every aspect of functionality. Editable client and server files (editable_client.lua and editable_server.lua) provide easy access points for integrating custom notifications, adding new production processes, or modifying existing behaviors to match your server's unique requirements.
Unlike basic drug scripts that use static locations or simple single-step processes, the Rainmand Drug Caravans system creates a truly mobile criminal enterprise. The combination of vehicle-based operations, multi-stage production chains, and integrated stash systems means criminals must make strategic decisions about where to park, when to cook, and how to manage their mobile inventory. The four distinct drug types with separate lab interiors prevent the one-size-fits-all approach, instead creating specialization opportunities and progression paths. Law enforcement benefits from dynamic targets that can't simply be camped, while criminals gain the ability to operate anywhere on the map. The open source nature and extensive configuration options ensure the script can be tailored to any server's economy and roleplay style, whether you want arcade-style drug production or ultra-realistic manufacturing simulation.
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