Original YesPixel 3.5 style -- Commands RegisterCommand(add-dispatch, function(source,args) exports[et-dispatch]:dispatchadd(args[1], args[2], args[3]) end) RegisterCommand(runplate, function(source,args) exports[et-dispatch]:dispatchadd(LUNIS Nospraga: .. args[1]) end) RegisterCommand(10-11, functi
14-day refund policy
Free updates forever
Inspect & modify the code
Click to load video from YouTube. By watching, you agree to their privacy policy.
The LunnyDev Dispatch system is a comprehensive Computer-Aided Dispatch (CAD) solution built specifically for QBCore servers, providing law enforcement, EMS, and fire department players with professional-grade emergency call management and response coordination. This advanced dispatch system transforms how emergency services operate on your server by centralizing 911/112 calls, tracking unit availability, managing active incidents, and facilitating seamless communication between dispatchers and field units.
Modern roleplay servers require sophisticated emergency response coordination that goes beyond basic chat commands. LunnyDev Dispatch delivers a realistic dispatch experience with features you'd find in real-world public safety communications centers, including call prioritization, automatic unit assignment suggestions, GPS tracking, and multi-agency coordination. Whether you're running a casual roleplay server or a serious simulation community, this dispatch system elevates emergency service gameplay to professional standards.
You receive a complete CAD system with dispatcher interface, caller information display, automated call logging, unit status management, incident tracking, GPS mapping integration, and cross-agency coordination tools. The package includes both the dispatch console for communications operators and field unit tablets for police, EMS, and fire personnel. All emergency calls are automatically logged to the database for record-keeping and after-action reviews.
The system integrates seamlessly with QBCore's job system, phone scripts, and existing emergency service resources. You'll get comprehensive configuration files to customize call types, priority levels, unit identifiers, and dispatch protocols to match your server's specific needs.
LunnyDev Dispatch goes far beyond basic emergency call notifications by providing a complete CAD system that mirrors real-world dispatch operations. The combination of centralized call management, GPS tracking, and multi-agency coordination creates an immersive dispatch experience that benefits both dispatchers and field units. Unlike simple call scripts that just relay messages, this system manages the entire incident lifecycle from initial 911 call through unit assignment, response, and incident closure.
The field unit tablets give police, EMS, and fire personnel independence while maintaining connection to dispatch - they can see their assigned calls, update their status, and access incident details without constant radio communication. This reduces radio clutter while improving response coordination.
Dispatchers receive immediate notifications when citizens call 911/112, with the caller's location automatically pinned on the map. The system displays caller information from their phone, incident type, and suggested units based on proximity and availability. Dispatchers can assign multiple units to incidents, add notes visible to field personnel, update priority levels as situations develop, and coordinate cross-agency responses for complex incidents requiring police, EMS, and fire.
Emergency service players access their assigned calls via the field tablet, which shows incident details, location waypoints, and dispatch notes. They can update their status (en route, on scene, code 4) which automatically notifies dispatch and updates the unit tracker. The tablet provides quick access to call history, allowing units to reference previous incidents at the same location or with the same individuals.
Server owners can fully customize call types to match their roleplay standards - from minor traffic stops to major incidents like bank robberies or multi-vehicle accidents. Priority levels determine alert severity, with critical incidents like active shooters or cardiac arrests triggering high-priority alerts with distinct sounds. Unit identifiers can be customized to match your department's naming conventions (LSPD-1, EMS-3, Fire-5, etc.).
0 questions
No questions yet
Be the first to ask a question about this product!