Pug-Chopping - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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Inject adrenaline-pumping criminal gameplay into your FiveM server with Pug-Chopping, a sophisticated vehicle theft and chopping system that brings the underground auto parts trade to life. This script transforms simple car theft into a multi-layered criminal enterprise complete with signal boosting mechanics, realistic vehicle disassembly, parts trading, and law enforcement cat-and-mouse gameplay. Whether you're running a crime-focused server or adding depth to your criminal economy, Pug-Chopping delivers the tools to create intense, rewarding illegal activities that balance risk with substantial profit potential.
Unlike basic vehicle theft scripts that simply make cars disappear for money, this comprehensive system requires planning, teamwork, and skill execution. Players must acquire signal boosters to steal modern vehicles, transport stolen cars to hidden chop shop locations without attracting police attention, and then methodically disassemble vehicles into sellable parts. Each component of the process creates unique roleplay opportunities - from the initial heist to the final payout - making vehicle chopping feel like a genuine criminal profession rather than a simple money-making loop.
https://www.youtube.com/watch?v=lrZIBO41MdISetting up your chop shop empire requires these steps:
The vehicle chopping market in FiveM is crowded with basic scripts that lack depth and quickly become repetitive. Pug-Chopping distinguishes itself through layered mechanics that create genuine gameplay loops rather than simple money generators. The signal boosting requirement adds an skill-based entry barrier that separates experienced criminals from amateurs, while the multi-stage process from theft to parts sale creates numerous intervention points for law enforcement.
The configurable vehicle tier system means you control exactly which vehicles are choppable and how profitable they are. Want to make sports cars highly valuable but rare? Adjust the spawn rates and rewards. Need to prevent players from chopping every vehicle they see? Limit it to specific models. This flexibility ensures the script adapts to your server's unique economy and gameplay style rather than forcing you to accept one-size-fits-all balance.
Performance optimization is critical for criminal scripts that spawn parts and manage multiple simultaneous operations. Pug-Chopping uses efficient entity management and cleanup systems that prevent server lag even when multiple chop shops are active simultaneously. The code is structured to handle edge cases like players disconnecting mid-chop, vehicles despawning unexpectedly, or inventory overflow situations without breaking the economy or creating exploits.
Vehicle chopping opens narrative opportunities beyond simple theft. Criminals can specialize as boosters who steal cars for others, choppers who run the workshops, or fences who manage parts sales and money laundering. These specializations encourage players to form crews with defined roles rather than working solo, fostering community interaction and gang cooperation.
The time required to chop vehicles creates tense vulnerability periods where police raids, rival gang interference, or robberies by other criminals become possible. This risk factor elevates chopping from a safe grinding activity to a dangerous profession where lookouts, security, and quick escape plans become necessary. Smart criminals develop operational security protocols - scouting locations for police, using multiple chop shops to avoid patterns, and laundering proceeds through legitimate businesses.
Law enforcement gains valuable investigation opportunities through vehicle theft reports, parts dealer surveillance, and chop shop raids. Police can stake out known dealer locations, track stolen vehicle movements through ALPR systems, or infiltrate criminal organizations to learn chop shop locations. This cat-and-mouse dynamic creates ongoing storylines that span multiple play sessions rather than isolated incidents.
The parts-based payout system provides granular economic control compared to flat cash rewards. Different components can have different values - engines might be worth more than doors, luxury car electronics more valuable than economy car wheels. This creates strategic decision-making about which vehicles to target and whether to strip them completely or grab high-value parts and run.
Cooldown systems prevent market flooding and economy destruction while maintaining accessibility. Configure cooldowns per player (preventing individual exploitation) or globally (limiting server-wide chopping capacity) based on your population and economic needs. Adjust payout multipliers during off-peak hours to encourage activity or reduce them during busy times to prevent oversaturation.
The integration with black money or money laundering systems (depending on your framework) adds realism and additional gameplay steps. Criminals can't immediately spend their illegal gains - they must launder proceeds through businesses, pay laundering fees, or risk carrying dirty money that police can confiscate during searches.
Server owners can expand the basic chopping system with custom features like reputation tiers that unlock better dealer prices, special vehicle requests from dealers for bonus payouts, or seasonal events that increase specific vehicle type values. The modular code structure supports these additions without requiring rewrites of core functionality.
Visual customization options allow you to brand chop shops with custom interiors, signage, and props that match your server's aesthetic. Integrate custom animations, particle effects during disassembly, or unique sound effects to enhance immersion. The target system integration means you can use markers, 3D text, or invisible interaction zones depending on your preference.
Pug-Chopping comes with detailed documentation covering setup, configuration, troubleshooting, and common customization requests. The script includes example configurations for various economic scenarios - from casual servers where chopping is easy money to hardcore environments where it's a high-risk specialist activity. Whether you're building a crime empire or adding another dimension to your established criminal underworld, this comprehensive vehicle chopping system provides the mechanics, balance, and roleplay potential to create engaging illegal gameplay that keeps players coming back for the next big score.
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