Built for serious RP cities that need a stable, optimized hospital. This MLO drops cleanly into any FiveM server and plays nice with ESX , QBCore, QBOX (qbx_core), or standalone resources. What you get Optimized interior (idle CPU budget friendly; resmon-safe). Proper a
14-day refund policy
Free updates forever
Inspect & modify the code
Click to load video from YouTube. By watching, you agree to their privacy policy.
Add the resource
Place the folder in /resources/[maps]/lsmc/ (or your structure).
fxmanifest
fx_version 'cerulean'
game 'gta5'
lua54 'yes'
name 'lsmc'
description 'Los Santos Medical Center MLO'
version '1.0.0'
files {
'stream/**/*.ytyp',
'stream/**/*.ydr',
'stream/**/*.ybn',
'stream/**/*.ymap'
}
data_file 'DLC_ITYP_REQUEST' 'stream/lsmc_props.ytyp' -- TODO: match actual filename
-- Add more data_file lines if provided by the package
Note: Replace filenames with the actual ones included in your download. Don’t guess.
ensure lsmc
Restart your server or refresh then ensure lsmc in console.
You can run this as a standalone map, or wire it into your job systems.
Gate restricted rooms (pharmacy, staff, surgery) via your doorlock (e.g., ox_doorlock) using the ambulance job group.
Stashes/lockers with ox_inventory:
Define staff lockers and pharmacy stashes (read-only for EMTs if desired).
TODO: Insert your RegisterStash/config entries matching room coords.
Billing/insurance desks:
Hook your existing billing menu at reception. TODO: Insert your billing event/callback names.
Use your doorlock to allow ambulance job access to surgical bays and med storage.
Add qb-target/ox_target zones for triage, check-in, and treatment beds.
TODO: Add your target zone coords and interaction labels.
For items (medkits, bandages), point pharmacy stash to your QBCore item defs.
Mirror the QBCore setup with qbx_core permissions/groups.
TODO: Map your job grades to doors and stash access.
No jobs? Keep it open access or restrict via ACE permissions:
add_ace group.ems lsmc.staff allow
add_principal identifier.fivem:XXXXXXXX group.ems
TODO: Bind ACE checks in your doorlock resource if supported.
Add NUI panels at Reception (check-in), Dispatch (status board), EMS Garage (vehicle spawn UI).
Use ox_lib context menus for simple flows (admit → assign bed → discharge).
TODO: Implement your client/server events and callbacks; avoid inventing endpoints.
Create an EMS garage zone under the helipad or rear lot.
Tie it to your vehicle script (qb-garages, custom ESX garage, or standalone).
TODO: Insert spawn points, headings, and job checks.
Streamed assets can trigger false positives in some anti-cheats.
Whitelist this resource in your anti-cheat config if needed.
Lock sensitive areas via doorlock + job/grade checks; never rely on map props alone.
Load into the city; run resmon and idle inside the hospital.
Target: ≤ 0.05 ms idle on client for this resource.
Walk through all floors; watch spikes near prop-dense rooms.
If spikes occur:
Disable unused rooms via doorlock/instancing where possible.
Reduce prop variants (some packages include optional clutter). TODO: Toggle per provided ymap set if available.
Collision is authored for reliable patient transport; test stretchers and wheelchairs in narrow corridors.
Verify audio occlusion: close doors between ICU and hallway; confirm ambient bleed is reduced.
If you use custom radios/Dispatch, check voice zones don’t mute inside surgical rooms. TODO: Add your pma-voice/mumble zones if applicable.
Spawn at Reception → open check-in (target/context). TODO: bind your UI.
Access Staff Lockers (job check).
Use Pharmacy Stash (read/write per grade).
Try Surgery doors (grade-gated).
Launch Helipad spawn and EMS Garage vehicle retrieval.
Verify PD/EMS/Dispatch can route calls here without pathing issues.
Map & props are optimized, but your scripts make or break performance. Keep client/server events, exports/callbacks, and RPC lean.
Works with ox_lib, ox_inventory, and common doorlock/target resources. Add integrations intentionally; don’t paste random code.
0 questions
No questions yet
Be the first to ask a question about this product!