KQ Outfit Bag 2.0 - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
$21.60$29.16
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Description
KQ Outfit Bag 2.0 - Portable Wardrobe System for FiveM
Give players complete clothing flexibility with this innovative portable outfit system. Drop a bag anywhere, access your saved outfits with a unique real-time preview interface, and change clothes on the fly without visiting clothing stores. Perfect for undercover operations, quick disguises, event outfit changes, or simply convenience in realistic roleplay scenarios.
What Makes KQ Outfit Bag Special
Unlike traditional clothing systems that force players to visit stores or wardrobes, KQ Outfit Bag 2.0 delivers portable clothing access with a unique preview system that shows exactly how outfits will look before applying them:
Unique Real-Time Preview System - See outfit changes live on your character before confirming - no surprises, no regrets
Full & Partial Outfit Application - Apply complete outfit sets or cherry-pick individual clothing pieces (hat from one outfit, jacket from another)
Flexible Interaction Methods - Choose between target system (ox_target, qb-target) or traditional 3D text prompts
Fully Standalone Architecture - Core functionality works independently; framework integration is optional enhancement
Automatic Bag Management - Forgotten bags automatically despawn after configured timeout to prevent world clutter
Customizable UI Colors - Match interface colors to your server branding through simple config changes
Key Features
Portable Outfit Storage - Carry your wardrobe in inventory, deploy bags anywhere for instant clothing access
Real-Time Outfit Preview - Revolutionary preview system shows outfit changes on your character before applying
Mix & Match Clothing - Apply complete outfits or select individual pieces from different saved looks
Target System Support - Full ox_target and qb-target integration with optional 3D text fallback
Framework Compatible - Usable items work with ESX and QBCore; core features work standalone
Multi-Character Support - Properly handles outfit storage across multiple characters on same account
Smart Despawn System - Automatically removes forgotten bags after configured time period
UI Customization - Configure interface colors through config file without touching code
Performance Optimized - Minimal resource usage even with multiple active bags in world
How It Works
Basic Usage Flow
Obtain Outfit Bag: Receive bag item from admin, shop, or starter pack
Deploy Bag: Use bag item to place physical bag prop at your location
Access Wardrobe: Interact with bag via target system or 3D text prompt
Preview Outfits: Browse saved outfits with real-time preview on your character
Apply Outfit: Choose full outfit or individual clothing pieces
Pack Up Bag: Pick up bag to return it to inventory or leave for auto-despawn
Advanced Features
Partial Outfit Application: Select specific clothing slots (shirt, pants, shoes, accessories) from different saved outfits
Outfit Management: Save new outfits directly from bag interface or manage via clothing stores
Quick Change: Switch between saved outfits in seconds for undercover work or event participation
Bag Permissions: Configure who can use bags (all players, specific jobs, VIP tiers)
Perfect For
Undercover Police - Switch from uniform to civilian clothes quickly for covert operations
Criminal Disguises - Change outfits between crimes to evade identification
Event Participation - Quick outfit changes for car shows, races, parties, formal events
Roleplay Scenarios - Change into work uniforms, formal wear, or casual clothes contextually
Fashion Enthusiasts - Access your entire wardrobe without traveling to clothing stores
Modeling/Photography - Rapid outfit changes for fashion shoots or promotional content
Technical Specifications
Core System: Fully standalone (no framework required)
Framework Support: ESX and QBCore usable items (optional)
Target Systems: ox_target, qb-target, 3D text (configurable)
Multi-Character: Outfit separation per character supported
Performance: 0.00-0.01ms per active bag instance
UI Framework: Custom NUI with configurable color schemes
Bag Model: Realistic duffel bag prop with proper physics
Installation
Download KQ Outfit Bag 2.0 from your FiveMX download page
Extract resource folder to resources directory
Configure settings in config.lua:
Choose interaction method (target vs. 3D text)
Set bag despawn timer
Configure UI colors
Enable framework integration if using ESX/QBCore
Add usable item to your framework's item database (if using ESX/QBCore)
Permissions: Configure job restrictions or make available to all players
Bag Limits: Set maximum number of bags per player or in world
What Makes This System Stand Out
The real-time preview system is what sets KQ Outfit Bag apart from other clothing scripts. Instead of applying outfits blindly and hoping they look right, players see exactly how each outfit will appear before confirming the change. Combined with partial outfit application (mix pieces from different saved looks), this creates unprecedented clothing flexibility. The automatic despawn feature solves the common problem of forgotten bags cluttering the world, while the customizable UI colors let servers maintain consistent branding across all interfaces.
Use Case Scenarios
Undercover Detective: Officer changes from police uniform to casual clothes in private location before approaching criminal suspects. Uses preview to ensure civilian outfit looks natural.
Bank Heist Crew: Criminals change from robbery gear to clean civilian outfits immediately after job. Each crew member deploys bag in safe house, switches clothes, disposes of bags.
Car Show Participant: Enthusiast arrives in casual clothes, deploys outfit bag at venue, previews three different racing outfits, selects best match for their vehicle's theme.
Business Professional: Character maintains separate outfits for office work, client meetings, and after-work social events. Changes in office restroom using outfit bag rather than driving to clothing store.
Partial Outfit Feature Examples
Mix and match clothing pieces from different saved outfits:
Take hat and jacket from Business Casual outfit
Combine with pants from Professional outfit
Add shoes from Formal Evening outfit
Create unique look without saving dozens of variations
Multi-Character Support
The system properly separates outfit storage per character:
Character 1 (Police Officer) has separate saved outfits from Character 2 (Criminal)
Outfit bags placed by one character don't affect other characters
Framework multi-character systems (esx_multicharacter, qb-multicharacter) fully supported
UI Customization Examples
Match the outfit bag interface to your server theme:
Config.UIColors = {
primary = '#2563eb', -- Blue theme
accent = '#3b82f6', -- Lighter blue
text = '#ffffff', -- White text
background = '#1e293b' -- Dark background
}
Give your players the clothing freedom they deserve. Whether it's undercover cops, criminal masterminds, fashion-conscious civilians, or anyone who values convenience, KQ Outfit Bag 2.0 delivers portable wardrobe access with the most advanced preview system in FiveM. No more blind outfit changes, no more trips to clothing stores, no more limitations - just instant access to your complete wardrobe wherever you need it.