'- Grouped jobs for inmates: many exports to use in other scripts, players can do these jobs to get materials for crafting and to reduce their sentences. - Crafting for lockpicks, pruno, prison drugs, very configurable, a few stashes around the prison to store items in - Prison NPC that se
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Take full control of your FiveM server's correctional system with this comprehensive jail management script built specifically for QBCore. This advanced system handles everything from arrest processing and prisoner tracking to work programs and release scheduling, creating a realistic and engaging prison experience for both law enforcement and inmates.
This complete jail management system provides law enforcement with powerful tools to process arrests, set custom sentences, track prisoner locations, and manage work programs. Inmates receive engaging activities including community service tasks, cafeteria work, and yard time with interactive elements. The system includes automated release scheduling, visitor management, and comprehensive logging for server administration.
Unlike basic jail scripts that simply freeze players in a cell for X minutes, this system creates actual roleplay opportunities for prisoners through work programs, social interactions, and progression toward release. The comprehensive management tools give law enforcement realistic control over the correctional process, while the automated systems reduce admin burden. The result is a prison system that feels like a living part of your server rather than just a punishment timeout.
Law enforcement officers can process arrests efficiently through the booking interface, set appropriate sentences based on crime databases, track repeat offenders with criminal history, manage prisoner transfers between facilities, and coordinate with DOC (Department of Corrections) roles. The system integrates seamlessly with existing police MDT scripts for comprehensive criminal records.
Inmates aren't stuck idle - they can participate in work programs to reduce sentences, earn commissary credits through tasks, socialize during designated yard time, receive visitors with proper clearance, and plan escapes (with consequences). The activities create engaging gameplay that makes jail time feel like an actual experience rather than just waiting for a timer to expire.
Server administrators gain powerful oversight including viewing all current inmates and sentences, manually releasing prisoners if needed, adjusting sentence times for special circumstances, reviewing jail logs and incident reports, and configuring work program rewards. The system maintains detailed records for accountability and roleplay consistency.
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