FiveM Weed System - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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FiveM Weed System V4 brings a fully immersive cannabis growing and distribution economy to your FiveM roleplay server. This comprehensive drug system lets players experience the entire lifecycle of marijuana cultivation, from planting seeds and nurturing plants through growth stages, to harvesting mature buds and selling their product on the streets. Whether you're running an ESX or QBCore server, this script provides the perfect balance of realism and gameplay mechanics that keep players engaged in the underground drug trade.
What sets this weed system apart is its attention to detail in the cultivation process. Players can't just drop seeds and walk away - they need to monitor plant health, provide water and nutrients, manage lighting conditions, and protect their crops from theft or police raids. The multi-stage growth system creates realistic progression, with plants visually changing as they mature from seedlings to harvestable plants. This creates natural roleplay opportunities between growers, dealers, law enforcement, and rival gangs competing for territory.
This complete cannabis script package includes everything you need to run a thriving drug economy on your server. You'll get the full planting and growing system with configurable growth times, a processing mechanic that turns raw plants into sellable products, an NPC dealer network for street sales, police notification systems to alert law enforcement to illegal activities, and a comprehensive inventory management system that integrates seamlessly with your existing framework.
The script supports both indoor and outdoor growing operations, allowing players to establish hidden grow houses in apartment interiors or risk larger outdoor farms in remote locations like the Paleto Bay hills. Each location type presents different risk-reward scenarios - indoor grows are safer but produce smaller yields, while outdoor farms can generate massive harvests but are more vulnerable to detection and raids.
The weed system creates a complete economic ecosystem that affects multiple aspects of your server. Growers need to purchase seeds from black market dealers, invest in nutrients and equipment, and spend time nurturing plants before seeing returns. This creates natural cash flow that keeps money circulating through your economy. The risk of police seizures means smart players will launder their profits through legal businesses, creating roleplay opportunities with accountants, lawyers, and corrupt officials.
For law enforcement, the script provides investigative gameplay beyond simple arrests. Police can stake out known dealing locations, track repeat offenders, build cases against distribution networks, and execute coordinated raids on grow operations. The police alert system is configurable to avoid constant spam - you can set minimum transaction amounts or require multiple sales in an area before dispatch is notified.
Server owners have extensive control over every aspect of the weed economy. Adjust plant growth speeds from ultra-realistic 24+ hour cycles to faster 2-4 hour progression for more active gameplay. Configure different strain types with unique properties - maybe Purple Haze grows faster but sells for less, while OG Kush takes longer but commands premium prices. Set up territory-specific pricing where weed sells for more in wealthy neighborhoods like Rockford Hills but attracts more police attention.
You can also customize the visual props used for plants at each growth stage, modify the processing requirements (maybe players need to take plants to specific drying locations), and adjust how much product each plant yields at harvest. The included configuration file has detailed comments explaining each setting, making it accessible even for server owners new to Lua scripting.
Unlike basic drug scripts that treat weed as just another item to collect and sell, this V4 system creates a genuine farming and distribution simulation. The multi-stage growth with visual progression gives players tangible feedback on their investment. The health management mechanics mean neglected plants produce lower yields or die completely, rewarding attentive growers. The territory-based selling system encourages gang warfare over lucrative dealing spots, creating organic conflict and roleplay.
The script's performance optimization is particularly noteworthy - even with 50+ active grow operations across the server, resource usage remains minimal (typically under 0.03ms). The code uses efficient SQL queries and client-server architecture to ensure plants continue growing even when players are offline, making it viable for servers with hundreds of concurrent players.
Your purchase includes comprehensive documentation covering installation, configuration, and troubleshooting. The included README walks through every config option with examples, and the code itself contains detailed comments explaining the logic flow. If you encounter issues during setup, the support team typically responds within 24 hours to help resolve any framework-specific integration challenges.
The script receives regular updates to maintain compatibility with the latest FiveM builds and framework updates. Bug fixes and performance improvements are pushed out as needed, and all updates are provided free to existing customers. The changelog is maintained in the documentation so you can track improvements and new features added over time.
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