ESX Train Heist - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
$25.91
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Description
ESX Train Heist (AV) - Moving Target Robbery for FiveM
Robbing banks and stores are fun, but what about pulling off a heist on a moving train speeding through the San Andreas countryside? The ESX Train Heist script brings unprecedented challenge and excitement to your FiveM server by turning cargo trains into high-value mobile targets. This isn't a static location you can camp - it's a dynamic heist that requires timing, coordination, and quick thinking as your crew races against the clock while police track your every move.
What's Included
This complete train robbery system transforms ordinary freight trains into lucrative opportunities for organized criminal crews. Players must hack into the railway computer system to identify high-value cargo trains, coordinate a team to board the moving train, breach cargo containers while maintaining balance on a speeding vehicle, collect weapons, items, and cash under time pressure, and escape before police tactical units arrive by helicopter or roadblock the tracks ahead. Every element is designed to create intense, memorable robbery scenarios.
Key Features
Fully Customizable - Configure everything from reward amounts and required items to police notification timing and train spawn locations through intuitive config files
Real-Time Police Tracking - Law enforcement receives automatic alerts when heist begins, with live GPS tracking showing the train's position updating on the map as it moves through the territory
Moving Train Mechanics - Realistic physics as players must board, navigate, and loot cargo containers while the train maintains speed, adding genuine difficulty compared to static heists
Discord Logging Integration - Complete audit trail of heist attempts, successful robberies, participants, and rewards sent to Discord webhooks for server moderation and tracking
Optimized Performance - Lightweight script with minimal server impact, typically running at 0.01-0.02ms resmon even during active heists with multiple players
No IP Lock - Use on unlimited servers without restrictions, perfect for development, testing, and multiple production environments
Open Source Code - Full access to all scripts with no encryption, allowing complete customization to match your server's unique gameplay and economy needs
Team Coordination System - Supports crews of 2-6 players with different roles including hacker, lookout, collectors, and getaway driver
Dynamic Escape Scenarios - Multiple escape methods including jumping off at strategic points, fighting through police checkpoints, or coordinating helicopter extraction
Perfect For
Servers wanting unique criminal activities beyond traditional bank robberies
Roleplay communities focused on organized crime and gang operations
Police departments looking for challenging pursuit scenarios with tactical elements
Western or period roleplay servers where train robberies fit the theme perfectly
Action-focused servers that want cinematic heist experiences with vehicle dynamics
How the Train Heist Works
Initiation - Crew leader accesses the railway computer terminal at designated locations to hack the manifest system and identify cargo trains carrying valuable shipments
Train Selection - Choose from available trains with different cargo values, routes, and difficulty levels based on police presence in the area
Preparation - Team assembles required equipment including lockpicks, thermal charges, or cutting tools depending on cargo container types
Boarding - Players must intercept and board the moving train using vehicles to match speed or waiting at strategic points along the track
Container Breach - Hack or force open locked cargo containers while maintaining balance on the moving train and watching for police helicopters
Looting Phase - Collect weapons, ammunition, electronics, cash bundles, or other configurable items with inventory weight affecting movement
Police Response - Law enforcement tracks the train in real-time, setting up roadblocks ahead, deploying helicopters, and attempting to board from vehicles
Escape - Jump off the train at strategic exit points, fight through police presence, and deliver stolen goods to fences for payout
Technical Details
Framework Compatibility: ESX (es_extended) - works with 1.2, Legacy, and Final versions
Performance Impact: 0.01-0.02ms average resmon during active heist
File Size: Lightweight at under 2MB
Dependencies: ESX framework, mysql-async or oxmysql for database operations
Code Accessibility: Fully open source with no encryption or obfuscation
Server Requirements: No IP restrictions, works on any ESX-based server
Configuration and Customization
Server administrators have complete control over the heist experience through extensive configuration options. Set minimum police requirements to ensure balanced gameplay (typically 3-5 officers), configure cooldown timers between heists (recommended 1-3 hours server-wide), customize reward pools with cash amounts and item spawns based on your economy, define train routes and spawn points across the map, adjust difficulty by controlling container lock times and police response speed, and integrate Discord webhooks for complete audit trails of all heist activity.
Police Department Features
Law enforcement gets powerful tools to respond to train heists effectively. The moment a heist begins, police receive detailed alerts including train location, direction of travel, estimated crew size, and cargo value. A red GPS marker appears on police maps and updates in real-time as the train moves, allowing officers to coordinate pursuits, set up roadblocks at upcoming crossings, deploy helicopters for aerial surveillance, and plan tactical boarding operations. The moving target creates genuinely challenging scenarios that require strategy rather than simple response to a static location.
What Makes It Stand Out
Most FiveM heist scripts involve static locations where gameplay becomes predictable. The Train Heist script breaks this mold entirely by introducing movement as a core mechanic. Players must maintain balance on moving train cars, time their container breaches perfectly, and make split-second decisions about when to escape. Police can't simply surround a building - they must pursue, predict, and intercept a moving target. The Wild West nostalgia of train robberies combined with modern GTA gameplay creates unique moments that players remember and talk about long after the heist ends.
Roleplay and Economic Impact
Train heists create server-wide events that involve multiple departments and factions. Criminal organizations can build reputations as train robbery specialists. Police departments showcase their pursuit and tactical capabilities. Railroad companies (if using business scripts) can hire security. News reporters can cover the robberies and police responses. The high visibility of a train robbery - literally moving through populated areas - ensures organic player interaction and spontaneous roleplay opportunities that static heists never generate.
Installation Overview
Download and extract the script to your server resources directory
Import the provided SQL file to create necessary database tables for cooldowns and logging
Configure rewards, police requirements, train routes, and Discord webhooks in the config.lua file
Add the resource to your server.cfg file
Restart your server and test the heist with various crew sizes
Adjust difficulty and rewards based on player feedback and server economy balance