ESX Inventory HUD V16 - modern customizable HUD interface for ESX servers Compatible with ESX framework. Fully customizable and optimized.
14-day refund policy
Free updates forever
Inspect & modify the code
Click to load video from YouTube. By watching, you agree to their privacy policy.
This is the complete QB-Inventory system fully converted for ESX Framework, bringing the modern QBCore inventory experience to ESX servers. With 143 active installations, it's the proven solution for ESX communities that want the sleek QBCore inventory design without migrating their entire framework. The V16 version represents a complete rework with 99% of original bugs eliminated, offering ESX servers the polish and features that QBCore users have enjoyed.
You get the full QB-Inventory system completely transferred to work natively with ESX Framework. This isn't a partial conversion or compatibility layer - it's a ground-up rebuild that uses ESX's player data structure, item handling, and society systems. The package includes all inventory UI files, server-side ESX integration, complete icon/image packs for hundreds of items, and the modern drag-and-drop interface that made QB-Inventory popular. Everything's pre-configured to work with esx_society, esx_shops, and standard ESX job inventories.
Players open their inventory with the configured key (usually I or F2) and see the QB-style grid interface. Items appear as visual cards with images, names, and quantities. They can drag items between inventory slots, drop them on the ground, or move them to vehicle storage. The system interfaces directly with ESX's item database, checking weights, usability, and permissions through ESX functions. When players use items, the inventory sends ESX item events that your existing scripts already handle. Shops pull from ESX shop configs, jobs access esx_society storage, and everything integrates without requiring rewrites of your existing ESX resources.
Player Trading: Two players stand face-to-face and open inventories. One player drags items from their slots to a trade window. The other player reviews offered items, drags their trade items, and both confirm. The QB-style interface makes the exchange visual and intuitive compared to text-based ESX trading.
Vehicle Storage Management: A player opens their car trunk and sees it as a separate inventory grid. They drag weapons from their person into the trunk to avoid carrying them during legal RP. Later, they retrieve items by opening the trunk again - the QB inventory makes vehicle storage feel like a natural extension of personal inventory.
Shop Purchases: At a 24/7 store, players see shop items in the QB-style interface. They drag desired items from the shop inventory to their personal slots, and the ESX transaction processes in the background. The modern UI makes shopping feel responsive compared to old menu-based ESX stores.
Job Inventory Access: A mechanic opens their society inventory to grab repair kits. The QB interface shows society storage as a shared inventory space that updates in real-time when colleagues take or add items. ESX society data syncs perfectly while providing the superior QB visual experience.
resources/[esx]/ directoryconfig.lua to match your ESX item names and weight limitsensure esx_inventory_hudMost ESX inventory conversions are lazy ports with QB code hastily adapted, resulting in bugs, item duplication, and ESX incompatibilities. This resource is a proper rebuild - the developer went through QB-Inventory line-by-line and rewrote it to use ESX functions, ESX data structures, and ESX logic patterns. That's why it achieves 99% bug elimination while other ports struggle with constant duplication exploits. The included item image pack is massive; you won't spend hours hunting down icons for common items. The performance optimization is excellent - many QB-Inventory ports have terrible resmon because they're running QB code on ESX; this version runs ESX-native code that's efficient. With 143 installations and positive feedback, it's proven that ESX servers can have QB-quality inventory without framework migration headaches.
Server owners pick this inventory because their ESX players constantly ask why can't we have the QB inventory? After trying QBCore servers, players get spoiled by the modern drag-and-drop interface and hate returning to menu-based ESX inventories. This resource lets ESX communities provide that experience without the massive undertaking of converting to QBCore. The bug fixes are critical - legacy ESX inventories are plagued with duplication exploits that require constant admin intervention. The 99% bug-free claim isn't marketing hype; this version genuinely fixed the item loss, weight calculation errors, and duplication glitches that plague other ESX inventory systems. For established ESX communities with years of custom scripts, migrating to QBCore isn't realistic - but upgrading to a better inventory absolutely is.
0 questions
No questions yet
Be the first to ask a question about this product!