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Bring legitimate outdoor work to your ESX server with this comprehensive gardener job system that simulates professional landscaping careers. Players can work as gardeners maintaining properties across Los Santos, performing tasks like lawn mowing, hedge trimming, planting flowers, and general property maintenance. Perfect for servers wanting diverse civilian job options beyond typical criminal activities, communities needing legal employment for new players, and roleplay environments where maintaining city aesthetics creates immersive background activities. This advanced version includes multiple job locations, progression systems, and realistic payment structures based on job complexity.
The Advanced Gardener Job provides a complete employment system with everything needed for landscaping roleplay. Players clock in at the gardener headquarters, receive assigned properties requiring maintenance, and travel to job sites across the map. At each location, they perform specific tasks using gardening equipment - mowing lawns, trimming hedges, planting flowers, removing weeds, and cleaning yards. The script includes visual progress indicators, skill check minigames for quality work, and payment calculations based on job completion and quality. Tool management systems ensure gardeners maintain equipment properly, vehicle spawning provides work vans for traveling between sites, and boss menus allow supervisors to manage employees and company resources.
Players join the gardener job at the company headquarters, where they can clock in, spawn work vehicles, and check available job assignments. Upon accepting a job, they receive a GPS waypoint to the property requiring maintenance. At the job site, interaction prompts appear near areas needing work - lawns to mow, hedges to trim, flower beds to plant. Starting a task triggers animations and progress bars, with some tasks including skill check minigames to determine quality. Successfully completing all tasks at a location rewards payment based on job complexity, work quality, and player experience level. Higher-level gardeners unlock access to premium properties like celebrity mansions or business complexes offering better pay but requiring more thorough work.
The script includes diverse properties across the map requiring different maintenance levels. Residential homes need basic lawn mowing and hedge trimming. Business complexes require extensive landscaping with multiple flower beds and large lawn areas. Vinewood mansions demand premium service with detailed garden maintenance and high quality standards. Public parks offer large-scale jobs perfect for team work with multiple gardeners. Each location has unique requirements, payment rates, and aesthetic considerations. The variety ensures the job doesn't become monotonous, with different challenges and scenery throughout shifts.
The advanced gardener job includes experience and reputation mechanics creating meaningful progression. New gardeners start with basic residential properties earning modest pay while learning the ropes. Completing jobs successfully earns experience points and builds reputation. As players level up, they unlock access to commercial properties, premium estates, and special contracts offering significantly higher pay. High-reputation gardeners receive tips from satisfied clients and can negotiate better rates. The progression system gives long-term players goals to work toward rather than making gardening a simple grind for quick cash.
Server administrators can extensively customize the gardener job through the config file. Payment rates for different task types can be adjusted - lawn mowing might pay less than detailed flower planting. Job locations can be added or removed, with each property having custom coordinates, required tasks, and payment multipliers. Experience requirements for accessing premium locations can be configured. Vehicle models for company vans can be changed to match your server's vehicle pack. The skill check difficulty can be adjusted for more casual or challenging gameplay. Boss menu permissions and society fund percentages can be tailored to your economy.
The gardener job provides stable legal income for players wanting legitimate careers without high barriers to entry. New players can start gardening immediately without expensive licenses, training, or equipment purchases. The consistent pay helps server economies by providing reliable income sources that don't destabilize markets through excessive earning. Property owners can roleplay hiring gardeners to maintain their estates, creating player-to-player employment opportunities. The society system allows the gardening company itself to become a business empire, with bosses managing multiple employees and bidding on commercial contracts.
Unlike simple job scripts with single-location grinding, this advanced gardener system creates an actual career path with progression and variety. The multiple job sites across the map prevent boring repetition. The skill check minigames require player engagement rather than just AFK timer waiting. The reputation and experience systems reward dedicated workers with better opportunities. The visual animations and progress bars make the work feel tangible rather than invisible background processes. This is a complete profession, not just a money grind - players can genuinely roleplay being professional landscapers building their reputation across Los Santos.
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