Energy Skins Weapons V2 - Advanced Weapon Customization for ESX & QBCore
Revolutionize your FiveM server's weapon system with Energy Skins Weapons V2, a comprehensive customization framework that allows players to apply unique skins and patterns to their firearms. This advanced script brings CS:GO-style weapon skin mechanics to FiveM, creating new economy opportunities and personalization options that keep players engaged and invested in their loadouts.
What's Included
Energy Skins Weapons V2 provides a complete weapon skinning system with an extensive library of pre-designed skins, a user-friendly application interface, rarity tiers for different skin values, and full integration with your server's economy. Players can purchase skins, apply them to weapons, trade them with other players, and showcase their rare collections. The system includes both permanent skins and temporary trials, giving you flexibility in monetization.
Key Features
- 100+ Weapon Skins - Massive collection of pre-designed skins covering all major weapon categories including pistols, rifles, SMGs, shotguns, and heavy weapons
- Rarity System - Tiered rarity levels (Common, Rare, Epic, Legendary) that affect pricing, availability, and visual appeal with color-coded indicators
- Interactive UI - Modern, intuitive interface for browsing available skins, previewing them on weapons, and applying purchases with one-click convenience
- Economy Integration - Fully integrated with ESX and QBCore money systems, supports both in-game currency and custom payment methods
- Trading System - Player-to-player skin trading with secure exchange mechanics, trade confirmations, and scam prevention
- Admin Controls - Complete administrative panel for managing skin availability, adjusting prices, granting skins to players, and monitoring the skin economy
- Persistent Skins - Applied skins remain on weapons through player deaths, reconnects, and server restarts using database storage
- Custom Skin Support - Easy configuration for adding your own custom weapon skins with documentation and examples provided
Perfect For
- Roleplay servers wanting deeper weapon personalization
- Economy-focused servers needing new money sinks
- Gang servers where weapon aesthetics matter
- PvP servers wanting CS:GO-style skin systems
- Donation systems offering exclusive weapon skins
Gameplay Experience
Players visit designated skin shops or access the system through inventory to browse hundreds of weapon skins. Each skin is categorized by weapon type and rarity, making it easy to find desired customizations. The preview system shows exactly how the skin will look before purchase. Once applied, the skin persists on that specific weapon, creating attachment and value. Rare legendary skins become status symbols, encouraging players to grind in-game currency or participate in server events to obtain them.
Installation & Configuration
- Download Energy Skins Weapons V2 from your purchase
- Extract to your server resources folder
- Import the SQL database file to create necessary tables
- Configure framework settings (ESX or QBCore) in config.lua
- Adjust skin prices, rarity distribution, and shop locations
- Add skin shop NPCs or activate inventory integration
- Restart server and verify skin system functionality
Framework Compatibility
- ✅ ESX - Full support for all ESX versions including Legacy, integrates with esx_skin, weapons systems, and economy frameworks
- ✅ QBCore - Complete QBCore compatibility with qb-weapons, qb-inventory integration, and native QB money handling
- ❌ Standalone - Requires either ESX or QBCore framework for inventory and economy integration
Technical Details
- Performance: Optimized texture loading and caching for minimal FPS impact
- Database: Efficient MySQL storage for player skin inventories
- Security: Server-side validation prevents skin duplication and exploits
- Customization: Extensive config file for adjusting all system parameters
- Updates: Version 2 includes performance improvements and expanded skin library
What Makes It Stand Out
Energy Skins Weapons V2 goes beyond basic weapon tints by offering a complete CS:GO-inspired skin economy. The rarity system creates natural value hierarchies, making rare skins genuinely desirable. The trading functionality adds social interaction around weapon collecting. Unlike simple weapon texture replacers, this system makes skins feel like valuable items that players work toward obtaining. The combination of extensive skin variety, smooth application mechanics, and economic integration creates a feature-rich system that enhances both roleplay and competitive gameplay elements.
https://www.youtube.com/watch?v=dlynpWn4NuQ
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