Dark Web - professional ESX script with custom features and optimized performance for FiveM servers Compatible with ESX framework.
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Bring the criminal underworld to your FiveM server with Dark Web, an immersive black market shopping system that allows players to purchase illegal items through a hidden online marketplace. This dual-framework script creates an authentic underground economy where criminals access restricted weapons, drugs, and tools through a secretive web interface requiring special access methods. Compatible with both QBCore and ESX Legacy, the Dark Web adds depth to criminal roleplay by providing an alternative acquisition method for contraband items that bypasses traditional in-person dealers and adds technological sophistication to illegal operations.
The Dark Web script delivers a complete underground marketplace interface featuring a customizable homepage, product category pages for drugs, tools, and weapons, a shopping cart system for multiple-item orders, and secure transaction processing integrated with your framework's economy. Players access the dark web through specific in-game items or commands representing encrypted connections, browse available contraband organized by category, add items to their cart with hover-effect visual feedback, and complete purchases that deliver items directly to their inventory. The system includes configurable product listings, pricing controls, stock management, and delivery mechanics that maintain balance in your criminal economy.
The dark web interface mimics the aesthetic of real underground marketplaces with a dark, minimalist design that emphasizes functionality over flashiness. The homepage greets users with your custom introductory text - perhaps warnings about law enforcement, terms of service, or featured deals. Recommended products appear below, showcasing high-demand items or new additions to the catalog. Navigation buttons lead to the three main categories where products display as cards showing item names, descriptions, prices, and add-to-cart buttons. Hover your cursor over any product and the card highlights, providing satisfying visual feedback that confirms the system is responsive. The shopping cart icon displays item count, and clicking it reveals your pending order before final checkout.
The three-category structure organizes contraband logically for easy browsing. The Drugs section features narcotics ranging from marijuana to synthetic substances, each with configurable prices reflecting rarity and server economy. The Tools category includes lockpicks, crowbars, hacking devices, and other criminal equipment needed for illegal activities. The Weapons section showcases firearms unavailable through legal channels - perhaps black market pistols, assault rifles, or rare military-grade hardware. This organization prevents overwhelming players with a single massive product list while creating natural progression where new criminals start with tools and drugs before accessing weapons as they gain resources and connections.
Configure how players access the dark web marketplace to match your server's roleplay requirements. Common implementations include requiring a laptop item that represents an encrypted computer capable of accessing hidden networks, needing to be at specific locations like internet cafes or hacker hideouts, or restricting access to specific gang jobs or crime syndicates. Some servers implement a dark web access code item that criminals must purchase from NPC contacts before using the marketplace, creating an entry barrier that prevents new spawns from immediately accessing illegal items. The access control system integrates with your framework's job and item systems for seamless permission checking.
The dark web creates important economic dynamics in criminal roleplay. Prices can be set higher than traditional dealers to reflect the convenience and safety of digital ordering versus risky in-person transactions. Implement stock limits so high-demand items sell out, forcing players to check back later or compete for limited quantities. Configure purchase cooldowns preventing players from buying unlimited weapons in rapid succession. These balance mechanisms ensure the dark web enhances criminal roleplay without breaking your economy or eliminating the need for other illegal item acquisition methods like robbing weapon shipments or crafting systems.
The script seamlessly integrates with both QBCore and ESX Legacy frameworks, automatically detecting which you're running and using the appropriate functions for money handling, inventory management, and player data. QBCore servers use QB's item system and banking functions, while ESX servers integrate with ESX accounts and inventory. This dual compatibility means you don't need separate versions or manual adaptation - the script handles framework differences internally. The requirement for server version 4752+ ensures compatibility with modern FiveM security features and performance optimizations.
Configure how purchased items reach players to match your server's realism level. Instant delivery places items directly in inventory, representing digital transactions for digital goods or instant drone delivery. Delayed delivery creates items after a configurable wait time, simulating shipping and adding risk where police could intercept packages. Pickup location delivery requires players to travel to designated spots to collect their order, creating roleplay opportunities and potential law enforcement stings. Some servers combine methods - drugs and tools deliver instantly while weapons require pickup, reflecting different security concerns for various contraband types.
Transaction logging provides administrators with visibility into dark web activity for economy monitoring and rule enforcement detection. Configure Discord webhooks to receive notifications when purchases occur, showing player names, items bought, quantities, and prices paid. This logging helps identify exploits, track money flow in the criminal economy, and investigate suspicious purchasing patterns that might indicate duplication or other cheats. The logs also provide data for balancing - if certain items never sell, prices might be too high; if items sell out instantly, you might need to increase stock or adjust spawn rates.
Most illegal item systems rely on static NPC dealers standing in alleys or basic command-based purchases. Dark Web brings modern criminal methods into FiveM roleplay, acknowledging that real-world illegal markets increasingly operate digitally. The shopping cart system and category organization create a polished user experience that feels like actual e-commerce rather than a basic menu. The dual framework support eliminates the common problem where interesting scripts only work with one framework, making this accessible to the majority of FiveM servers. For servers pursuing realistic modern crime roleplay, this adds technological sophistication that complements traditional criminal activities.
Tailor the dark web to your server's specific criminal ecosystem. Create a luxury version selling exotic cars and high-end electronics for wealthy criminals. Configure a hacker-focused marketplace offering software tools, exploits, and digital goods. Set up a weapons-only variant for arms dealer roleplay. Adjust the visual theme to match your server's aesthetic - perhaps a neon cyberpunk interface or a gritty dark aesthetic. The flexible config system allows molding the marketplace to fit your server's unique criminal economy and roleplay style.
Comprehensive documentation covers configuration of products, prices, access methods, and delivery systems. Troubleshooting guides address common integration issues with different ESX and QBCore versions. Example configurations demonstrate best practices for balanced criminal economies. Community support through FiveMX provides assistance with customization questions and framework-specific integration challenges. Regular updates ensure compatibility with evolving QBCore and ESX frameworks.
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