The Card Game Script brings authentic casino card games to your FiveM server with fully interactive gameplay, betting systems, and anti-cheat protections.
14-day refund policy
Free updates forever
Inspect & modify the code
Click to load video from Streamable. By watching, you agree to their privacy policy.
The Card Game Script brings authentic casino card games to your FiveM server with fully interactive gameplay, betting systems, and anti-cheat protections. Players can gather at casinos, private poker rooms, or underground gambling dens to play popular card games like Texas Hold'em Poker, Blackjack, and other casino classics. This script transforms static casino MLOs into living gambling establishments where fortunes change hands, bluffs get called, and high-stakes games create memorable roleplay moments. Whether you're running a legitimate casino business or an illegal backroom operation, this system delivers the competitive gambling experience players demand.
You're getting a complete multi-game card gambling platform with professional dealer mechanics, betting interfaces, and win/loss tracking. The script supports multiple simultaneous game tables, allowing casinos to host poker tournaments, blackjack sessions, and other card games concurrently. Each game includes authentic rules enforcement, automatic win detection, and payout calculations that eliminate manual dealer intervention.
The betting system integrates with your server's economy framework, supporting cash or bank transactions with configurable minimum/maximum bet limits. Players interact through intuitive UI elements showing their cards, chip stacks, betting options, and game state. The script includes spectator modes so observers can watch high-stakes games without interfering, perfect for creating casino atmosphere and building tension around big pots.
resources directoryensure card-game-script to your server.cfg fileconfig.lua (ESX, QBCore, or custom framework)All critical game logic runs server-side to prevent client-side manipulation. Card shuffling uses cryptographically secure randomization seeded server-side, making card prediction impossible. Betting validation ensures players can't wager more than their available balance, and win detection algorithms are tamper-proof. The script logs all game actions for audit trails in case of disputes.
Rate limiting prevents rapid bet spam that could exploit timing vulnerabilities. Player disconnection handling ensures that abandoned hands don't lock up tables - the system automatically folds disconnected players and redistributes their bets according to configured rules. Spectator mode enforces read-only status, preventing observers from revealing card information or interfering with gameplay.
Unlike basic gambling scripts that feel like slot machine simulators, this card game system delivers authentic casino table gaming with proper rules enforcement and competitive gameplay. The poker implementation includes actual Texas Hold'em strategy - players can bluff, read opponents' betting patterns, and make tactical decisions that affect outcomes. Blackjack follows real casino rules with dealer AI that plays by standard house rules (hit on 16, stand on 17).
The multi-table architecture means casinos can operate like real gambling establishments. Floor managers can configure different stakes levels - penny tables for casual players, high-limit tables for whales, and tournament tables with escalating blinds. The spectator system creates social dynamics where crowds gather around big pots, cheering or groaning as hands get revealed. This atmospheric depth separates legitimate casino roleplay from simple number-changing scripts.
Server owners have complete control over house edge and payout structures. Blackjack tables can be configured with different deck counts and dealer rules that adjust the statistical advantage. Poker tables use configurable rake percentages (house takes a cut of each pot) or time-based seat charges. These economic levers allow casino businesses to be profitable while keeping games fair enough that players want to keep playing.
Betting limits create natural market segmentation. Set low-limit tables ($5-$50 bets) for casual players and new characters building their bankrolls, medium-limit tables ($50-$500) for established players, and high-roller tables ($500-$5,000+) for serious gamblers. This tiered structure accommodates all economy levels on your server while preventing new players from losing their starting money in one catastrophic hand.
Casino operations create extensive employment opportunities. Dealers manage tables, verify bets, and handle payouts (can be NPC automated or actual player jobs). Pit bosses monitor multiple tables, resolve disputes, and watch for cheating. Security personnel protect the casino from robberies and remove problem players. Cocktail servers provide drinks and social interaction, creating tips-based income roleplay.
Poker tournaments offer event-driven gameplay with scheduled start times, entry fees, and prize pools. Advertise tournaments server-wide, create VIP seating for high-profile players, and enable spectator mode so the entire server can watch final table action. Tournament victories become server lore - Remember when X bluffed Y out of $100K with a pair of deuces? These moments create community engagement beyond the gambling itself.
Underground gambling operations add criminal elements. Illegal poker rooms in gang territories avoid taxes and regulations but risk police raids. Players might pay protection money to criminal organizations for safe gambling access. Cheating accusations can escalate into violence, debts can create servitude dynamics, and big winners become robbery targets. This darker side of gambling creates conflict-driven storylines.
The script integrates with business/society systems for casino operations. Revenue from house rake and table fees flows into casino business accounts. Owners can hire employees, set operating hours, and manage table configurations through boss menus. Profit sharing with investors, employee payroll, and operational costs (security, dealer salaries) create realistic business management gameplay.
Casinos can implement comp systems (loyalty rewards) where regular players earn free drinks, room discounts, or reduced rake. VIP membership tiers unlock exclusive tables or higher betting limits. These customer retention mechanics mirror real casino operations while creating social status hierarchies within the gambling community.
The script efficiently handles multiple simultaneous tables with minimal performance impact. Each active table adds only 0.01-0.02ms to resmon, meaning servers can run 10+ concurrent tables while staying well under 1ms total. Game state updates occur only when actions happen (bets placed, cards dealt), avoiding constant polling overhead.
UI rendering is optimized to show only when players are seated at tables or spectating. Players walking past casino tables don't render game interfaces, reducing client-side processing. Card animations and chip movements use lightweight sprite systems rather than heavy 3D objects, ensuring smooth gameplay even on medium-spec client systems.
Purchase includes complete installation documentation, configuration guides, and framework integration examples. Support covers setup assistance, economy integration questions, and troubleshooting. The script includes comprehensive commenting for server owners who want to customize game rules, add new card games, or modify payout structures to match their economy balance.
0 questions
No questions yet
Be the first to ask a question about this product!