The Interior of the Bus Station is a good addition to your server where people can just chill or work. You can for example use this map for the ESX Bus job Interior includes: Waiting room A great number of ticket windows If you have some problems with purchasin
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Transform a vacant Los Santos building into a bustling downtown bus station with this fully detailed MLO featuring a spacious waiting area and multiple ticket windows. Perfect for public transportation roleplay, ESX bus jobs, and creating realistic travel hubs, this interior provides an authentic transit center where players can wait for buses, purchase tickets, and experience genuine public transport operations. The station serves as both a functional job location and a social gathering space for players between routes.
A complete bus station interior mapped into downtown Los Santos with professional attention to transit facility details. The MLO includes a large public waiting room with seating arrangements, a bank of ticket windows for customer service interactions, clearly defined entry and exit areas, realistic terminal signage and wayfinding elements, and optimized props that maintain immersion without impacting performance. Every detail captures the atmosphere of a real urban bus depot from floor tiles to ceiling fixtures.
You can for example use this map for the ESX Bus job as the perfect starting point for routes. Drivers can clock in at the ticket windows, receive route assignments in the waiting area, and use the station as their home base between runs. The multiple ticket windows allow simultaneous player interactions without crowding, while the waiting room provides space for passengers boarding buses. This creates authentic public transit operations where the bus station serves as the operational hub.
The bus station enables diverse roleplay opportunities beyond just bus driving. Ticket window staff can sell fares and provide route information. Security personnel can patrol the terminal watching for suspicious activity. Maintenance workers can clean and maintain the facility. Passengers can wait for buses while socializing with other travelers. The location naturally becomes a meeting point where players from different parts of the city converge, creating organic social interactions and potential for unscripted roleplay moments.
The design captures the functional aesthetic of urban transit facilities with durable finishes, clear signage, and practical layouts. Tile flooring, painted walls, fluorescent lighting, and institutional furniture create the recognizable atmosphere of a public bus terminal. The waiting area balances openness for crowd management with defined zones for different activities. Natural light from large windows prevents the claustrophobic feeling while maintaining the indoor terminal environment. Every element serves both visual appeal and roleplay functionality.
Positioned in downtown Los Santos where public transportation naturally operates, the bus station sits at a central location accessible from all directions. The downtown placement makes it a logical transit hub connecting different neighborhoods and districts. Players can easily walk to the station from nearby businesses, government buildings, and residential areas. The strategic location supports realistic bus route planning with the terminal serving as a central connection point for citywide service.
While the bus station works perfectly as-is, you can enhance it further with custom modifications. Add interactive ticket machines using third-party scripts, place information boards showing route schedules and fares, install security cameras for police monitoring, add vending machines in the waiting area, or create staff offices behind the ticket windows. The flexible layout supports numerous additions without requiring MLO modifications, allowing you to tailor the terminal to your server's specific transit system needs.
Unlike simple outdoor bus stops, this complete terminal interior provides a professional transit facility that elevates public transportation roleplay to authentic levels. The combination of functional ticket windows and comfortable waiting areas creates realistic operations matching real-world bus depots. Players can chill in the waiting room between activities or work at ticket windows as part of transit jobs, adding a gathering space to your downtown that serves both social and economic roleplay purposes. The downtown location fills an infrastructure gap that most servers overlook, providing essential public services that complete your city's realism.
If you have some problems with purchasing or find bugs - open a ticket on ESX scripts support system. Installation documentation included with download. Compatible with all major frameworks and job scripts. Works alongside other MLOs without conflicts when properly configured.
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