Bring next-level realism to your emergency scenes with an advanced AI-driven medic system that automates response, revival, and transport.
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The AI Medics System revolutionizes emergency medical services on your FiveM server by ensuring that no player ever bleeds out alone, regardless of EMS availability. This fully autonomous AI-driven paramedic system detects when players are down, dispatches intelligent NPC medics in ambulances, and delivers professional revival and transport services that rival human EMS gameplay. Whether you have zero EMS players online or want backup during peak hours, this system provides realistic emergency response that keeps your roleplay flowing and your players engaged.
Unlike basic respawn scripts that teleport players to hospitals, this advanced AI medic system delivers immersive emergency care with full animations, vehicle navigation, hospital pathfinding, and customizable revival logic. The AI medics drive to downed players, perform realistic revival procedures with props and animations, and transport patients to hospitals using ambulances, helicopters, or boats depending on location and configuration. It's the difference between breaking immersion with a death screen and maintaining roleplay continuity with believable emergency services.
You receive a complete AI-driven EMS system with intelligent NPC behavior, multiple transport vehicle types, hospital integration, customizable revival mechanics, and full framework compatibility. The package includes pre-configured hospital locations, AI navigation logic, animation sequences, prop handling, dispatch systems, and an extensive configuration file that lets you tune every aspect of the emergency response behavior. Everything is optimized for performance with minimal resource usage despite the complex AI pathfinding and vehicle navigation.
When a player goes down and bleeds out past their revival timer (or calls for medical help via command), the system checks if human EMS players are online and available. If no EMS response occurs within a configured timeframe, an AI medic NPC is spawned at a designated hospital or station with a medical vehicle. The AI drives to the player's location using realistic pathfinding, parks the vehicle, approaches the downed player, and performs a revival animation sequence complete with medical bag prop.
After revival, the AI medic can either leave the player on-scene (for combat scenarios) or transport them to the nearest hospital. During transport, players experience the full ambulance ride with proper vehicle seating, optional restraints, and even emergency lights and sirens. Upon hospital arrival, the AI navigates the interior, delivers the patient to a bed location, performs final treatment, and then despawns cleanly. The entire sequence feels like interaction with a real EMS player rather than an automated system.
resources directoryconfig.luaensure ai-medics-system to your server.cfgMost AI medic scripts are simple teleport systems disguised with basic animations. This system provides genuinely intelligent NPC behavior with real pathfinding, vehicle operation, and interior navigation. The AI medics don't just appear at your location - they actually drive there from hospitals, navigate traffic, park vehicles, and approach players naturally. The multi-vehicle support (ambulance, helicopter, boat) means coastal players aren't waiting 10 minutes for a ground vehicle to swim across the ocean.
The hospital interior navigation is particularly impressive and rare in FiveM scripts. Many AI systems fail when trying to navigate complex MLO interiors, but this system successfully pathfinds through multi-story hospitals, elevator shafts, and doorway transitions. The optional cutscene system during revival adds cinematic flair that's perfect for content creators and immersive roleplay moments. And the EMS player handoff feature means the AI works with your human EMS, not against them - it's a backup system, not a replacement.
Hardcore RP servers configure longer response times (5-10 minutes) to create urgency and encourage player-to-player first aid before AI arrival. Public servers set instant or near-instant response for fast-paced gameplay. Whitelisted communities use the system as overnight coverage when EMS staffing is low. Combat/gang RP servers enable on-scene revival without transport to keep action flowing. Medical RP servers use it to supplement human EMS during mass casualty events or when departments are understaffed.
The system's modular design allows extensive customization. You can add custom ambulance models, helicopter variants, or even fire rescue boats. The revival logic can be tied to injury systems, medical item requirements, or insurance mechanics. Some servers implement tiered service levels where AI medics provide basic revival but human EMS offer superior treatment. The hospital integration can connect to billing systems, medical records databases, or injury persistence scripts for deep roleplay integration.
Server owners appreciate the insurance policy against dead EMS departments killing server population. When new players die and nobody responds for 20 minutes, they often log off and never return. This system guarantees medical response always exists, protecting player retention. The professional quality also elevates server perception - it shows attention to detail and commitment to quality roleplay systems. And unlike hiring more EMS players, this is a one-time purchase that works 24/7 without drama, absences, or management overhead.
From a player perspective, this system removes the frustration of waiting indefinitely for medical help that may never arrive. The immersive revival process maintains roleplay continuity instead of breaking it with respawn menus. Transport to the hospital creates recovery time that adds consequences to risky behavior without being punishingly harsh. New players especially benefit from the reliability - their early server experiences aren't ruined by dying in an empty world with no help available.
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