Hydroplaning Script - Realistic Weather Driving Physics
Add dangerous realism to rainy driving conditions with the Hydroplaning Script! This physics mod simulates realistic loss of traction when vehicles hit water at high speeds, affecting both player and AI drivers for truly immersive weather-based driving challenges.
How It Works
When it rains and vehicles exceed certain speeds on wet roads, the script triggers hydroplaning physics - vehicles lose grip, steering becomes unpredictable, and braking distance increases dramatically. Players must slow down in rain or risk dangerous spinouts and crashes.
Key Features
- Weather-Based Activation - Only triggers during rain/storms
- Speed Threshold - Hydroplaning occurs above configurable speeds (e.g., 80+ km/h)
- Realistic Physics - Loss of steering control and extended braking
- Player & AI Vehicles - Affects all traffic for comprehensive realism
- Vehicle Type Variation - Sports cars more prone than SUVs (configurable)
- Visual Feedback - Tire spray particles and handling changes
- Configurable Intensity - Adjust severity from mild to extreme
- Performance Optimized - Minimal FPS impact
Perfect For
- Realistic driving/racing servers wanting weather challenges
- Roleplay servers emphasizing realistic vehicle behavior
- Adding danger to high-speed police chases in rain
- Trucking/delivery servers requiring driving skill
- Hardcore survival/realism servers
Configuration Options
- Speed Threshold: Minimum speed before hydroplaning kicks in
- Severity Multiplier: How much traction is lost (0.1 to 1.0)
- Vehicle Classes: Different effects for cars, trucks, bikes, SUVs
- AI Behavior: Enable/disable for NPC vehicles
- Weather Types: Activate for rain, thunderstorms, or both
Installation
- Download Hydroplaning Script
- Extract to
resources/[standalone] folder
- Configure settings in
config.lua
- Add
ensure hydroplaning-script to server.cfg
- Restart and test during rain weather
Performance: 0.00-0.01ms
Framework: Standalone (works with all frameworks)