Core-Billing
This is my second release and I made a POS billing system that:
- Allows employees to bill nearby players for goods or services
- Checks job server side before opening the menu
- Calculates employee profit automatically (10% of base price)
- Bills can be accepted or declined by the customer
- Pending bills expire after 5 minutes if not accepted or if declined
- Works with ox_lib notifications and input dialogs
- Validates prices server-side to prevent manipulation
- Stores pending bills in a simple table and removes them once paid or expired
- Low resource use 0.00ms idle

- The billing menu
I thought this was perfect for small shops, roleplay stores, or as a lightweight alternative to more complex billing systems.
Requires
Links
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| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 400 |
| Requirements | ox_lib, Renewed-Banking, qbx_core |
| Support | Yes |