WEAPON SHOP UI - comprehensive shop management for ESX servers Compatible with ESX framework. Fully customizable and optimized.
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Transform your server's weapon purchasing experience with this sleek, modern weapon shop UI that replaces the default GTA V gun store interface. Designed for smooth navigation and intuitive interaction, this weapon shop system gives players a professional shopping experience while browsing firearms, ammunition, and accessories. Perfect for roleplay servers wanting to enhance their gun store mechanics with a clean, mouse-driven interface that works seamlessly with ESX, QBCore, and QBOX frameworks.
This weapon shop UI provides a complete frontend replacement for your gun stores, featuring an organized category system that makes browsing weapons effortless. The interface displays weapon stats, pricing, and availability in an easy-to-read format. Players can preview weapons before purchase, compare different firearms, and manage their ammunition purchases all within the same sleek interface. The UI automatically integrates with your existing weapon shop system, requiring minimal configuration while delivering maximum visual impact.
The weapon shop UI includes extensive configuration for customizing weapon categories, pricing tiers, and license requirements. Server owners can define which weapons appear in each gun store location, set different pricing for different locations (downtown vs. rural stores), and configure ammunition types and quantities. The interface supports black market weapon shops with restricted inventory, legal gun stores with licensing requirements, and shooting ranges with rental weapons. All color schemes, button styles, and layout preferences can be adjusted through the config file without touching the core code.
Unlike basic weapon shop replacements that only change visuals, this UI system enhances the entire gun purchasing experience through thoughtful UX design. The weapon statistics display helps players make informed decisions rather than guessing which gun is better. The category organization eliminates endless scrolling through alphabetically sorted weapon lists. Mouse-driven controls feel natural and modern compared to clunky keyboard navigation. The interface respects your server's existing weapon systems rather than forcing you to replace working scripts, making integration straightforward for any framework or custom setup.
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