This script will allow server owners to easily and quickly create heist in any map they want, through an easy in-game menu.
65,00 €105,00 €
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Description
Robbery Creator - Build Cinematic Heists for FiveM in Minutes
Transform your FiveM server into a heist playground with this comprehensive robbery creation system. Build unlimited multi-stage heists in any MLO without writing a single line of code - just use the intuitive in-game menu to design everything from simple store robberies to elaborate bank jobs with guards, alarms, hacking, safes, and coordinated team mechanics.
Frameworks:ESX & QBCore Performance: 0.00–0.01 ms resmon Creator: Jaksam
Why Robbery Creator Changes Everything
Infinite heists, zero bloat: Design multi-stage robberies with optional steps, timers, and police requirements without creating dozens of separate scripts
Everything is configurable: Rewards, alarms, guards, hacking, lethal gas, paintings, safes, doors, pacing—tweak every detail to match your server's economy and difficulty balance
Team play by design: Fully synced stages so crews can coordinate and split roles naturally - one player hacks while another watches for cops, a third works on the safe
Production-grade performance: 0.00 ms idle; ~0.01 ms with 13 active cargo robberies running simultaneously
No coding required: Build complete heists using only in-game menus - server owners without development skills can create professional robbery content
What You Can Build
This system supports three distinct robbery types, each with extensive customization:
1. Multi-Stage Heists (The Core Feature)
Create elaborate robberies with as many stages and steps as your scenario requires:
Unlimited heists with per-heist minimum police requirements, cooldown timers, auto-reset functionality, and time limits
Stage-based progression: Structure each heist with stages → steps; steps can be optional for multiple approach paths (stealth vs. loud)
Fully synchronized: All players in the heist see the same progress, enabling true coordinated teamwork
Dynamic difficulty: Adjust complexity based on player count, police presence, or server population
2. NPC Mugging (Street-Level Crime)
Toggleable feature with follow mode - use NPCs as hostages if your server rules allow
Configurable duration: Set mug time, auto-escape countdown, and follow mechanics
Loot tables: Define item, money, and weapon rewards with probability percentages
Police integration: Set minimum cops required, alert chance, per-player cooldowns, and max NPCs following
Perfect for: Low-level criminals, street gang roleplay, opportunistic crime scenarios
3. Cargo Robbery (Mobile Heists)
Unlimited cargo events with custom blips, vehicle models, driver peds, max speeds, and bulletproof tire options
Drilling mechanics: Set drill time and reward tables (money/items/weapons)
Two driving modes:
Stops: Predefined route with scheduled X-minute halts at locations
Drive randomly: Start at spawn point and roam for configured duration
RP-friendly mechanics: Pop the tires to stop the truck - rob it without killing the driver for cleaner roleplay
If using door features, install Doors Creator separately
Add ensure robberies_creator to your server.cfg
Configure ACE permissions (see below)
Restart server and use /robberiescreator command to begin building heists
ACE Permission Setup (server.cfg)
add_ace group.admin robberies_creator allow # Add permission to admin group
# Can also use identifier.steam:steamid for individual players
add_principal identifier.license:YOUR_LICENSE_HERE group.admin # Add yourself to admin group
If you forget your license identifier, run /robberiescreator in-game - the script prints the exact configuration lines with your license for easy copy-paste to server.cfg.
Feature Checklist
✅ Infinite heists, stages, and steps with full customization
✅ Optional paths (silent/loud approaches), alarms, guards, lethal gas
✅ NPC mugging with hostage mechanics, cooldowns, police logic
✅ Cargo robberies with scheduling and planning system
✅ ESX & QBCore framework support
✅ Discord activity logs for server monitoring
✅ 0.00–0.01 ms resmon performance
✅ In-game menu builder - no coding required
✅ Fully synchronized multiplayer coordination
✅ Six languages included (fully translatable)
Perfect For
Heist-Focused Servers: Create a library of custom robberies without hiring developers
Criminal Roleplay: Give organized crime groups dynamic objectives beyond scripted heists
Server Owners: Build and test robbery content using only in-game menus
Dynamic Content: Easily add new heists when players complete existing content
MLO Utilization: Turn any custom MLO into a robbery location without coding
Use Case Examples
Fleeca Bank Heist (3 Stages):
Stage 1: Hack panel to disable vault alarm (optional: lockpick back door for stealth approach)
Stage 2: Crack vault safe, grab cash trolleys (lethal gas activates after 60 seconds)
Stage 3: Escape before police blockade (time limit: 5 minutes from first alarm)
Art Gallery Robbery (Stealth Path):
Stage 1: Lockpick rooftop access (silent - no alarm if successful)
Stage 2: Cut and steal paintings (guards patrol but won't detect if stealthy)
Stage 3: Escape via preplanned route (bonus reward if no alarms triggered)
Cargo Interception (Mobile):
Plan Mode: Schedule armored car delivery route for Friday 9 PM
Execution: Spike strip the tires, drill the cargo doors, escape before police response
Rewards: Random loot table (weapons, cash, or high-value items)
Ready to build your next big score? Whether you're creating simple convenience store holdups or elaborate multi-stage bank heists with coordinated teams, Robbery Creator gives you the flexibility, performance, and ease-of-use to turn any location on your server into a dynamic criminal opportunity. No coding, no performance issues, infinite possibilities.