FiveM Ambulance Job - Complete EMS & Hospital System
FiveM Ambulance Job delivers a comprehensive emergency medical services system for ESX and QBCore servers with realistic paramedic gameplay, hospital management, injury treatment, and player revival mechanics that create immersive medical roleplay. This complete EMS framework includes ambulance dispatch, on-scene medical treatment, hospital facilities management, pharmacy systems, and detailed injury mechanics that transform emergency medical services from simple revive scripts into engaging, skill-based roleplay occupations.
What's Included
This full-featured EMS job system provides ambulance dispatch with GPS routing to emergency calls, on-scene triage and treatment with medical supplies inventory, player revival mechanics with different treatment options based on injury severity, hospital check-in and treatment facilities for walk-in patients, pharmacy system for selling medical supplies and prescriptions, EMS garage with ambulance vehicle spawning and customization, job progression with ranks and unlockable abilities, and realistic injury system that affects player movement and requires proper medical care. The script integrates seamlessly with ESX and QBCore frameworks including society accounts for EMS department funding.
Key Features
- Emergency Dispatch System - Paramedics receive emergency calls with GPS waypoints, injury descriptions, and priority levels for realistic EMS response
- Realistic Treatment Mechanics - Use medical supplies (bandages, defibrillators, morphine) to stabilize and revive patients based on injury type
- Injury Severity Levels - Different injuries require different treatment approaches, creating skill-based medical gameplay instead of one-button revival
- Hospital Facilities - Check-in desks, examination rooms, surgery areas, and patient beds create full hospital roleplay environment
- Pharmacy Integration - Sell prescription medications, first aid supplies, and medical equipment to civilians from hospital pharmacy
- Vehicle System - Ambulance garage with multiple emergency vehicle options, livery customization, and equipment storage
- Job Progression - Rank up from EMT to Paramedic to Chief with unlockable abilities and equipment access at each level
- Society Integration - EMS department funds managed through society accounts, supporting payroll and equipment purchases
- Boss Menu - Hire/fire employees, manage ranks, withdraw funds, and administer EMS department operations
- Medical Supplies Inventory - Track bandages, splints, medications, and equipment with realistic restocking mechanics
Perfect For
- Serious roleplay servers wanting realistic emergency medical services
- Whitelisted EMS departments with active paramedic teams
- Servers needing alternatives to basic /revive commands
- Medical roleplay communities focused on hospital scenarios
- Economy servers where medical treatment creates meaningful costs
- Servers with injury systems requiring proper medical response
Technical Details
- Framework: ESX and QBCore both fully supported with framework detection
- Performance: Optimized for low resource usage despite comprehensive features
- Database: MySQL integration for player medical records, EMS employee data, and department statistics
- Dependencies: Requires ESX or QBCore framework, mysql-async or oxmysql, ESX/QB phone for dispatch
- Customization: Extensive config for hospital locations, vehicle models, treatment costs, and job mechanics
Installation
- Download FiveM Ambulance Job and extract to your server resources folder
- Import the provided SQL file to create EMS job, grades, and medical records tables
- Configure
config.lua to set framework (ESX/QBCore), hospital locations, and ambulance models
- Set up medical supply items in your items database with proper usability flags
- Configure phone system integration for emergency dispatch calls
- Add
ensure ambulance-job (or provided resource name) to server.cfg
- Restart server and assign test players to EMS job to verify functionality
Configuration Options
- Framework Selection: Choose between ESX and QBCore operation modes
- Hospital Locations: Set coordinates for Pillbox Medical, Sandy Shores Medical, Paleto Bay Clinic, etc.
- Vehicle Models: Define which ambulance models spawn at EMS garages
- Treatment Costs: Configure how much hospitals charge for revivals and treatments
- Injury Settings: Adjust injury severity thresholds and required treatment types
- Pharmacy Pricing: Set prices for medical supplies sold to civilians
- Job Progression: Define rank requirements and unlockable abilities per grade
Framework Compatibility
- ✅ ESX - Full integration with esx_ambulancejob architecture, society system, and ESX job framework
- ✅ QBCore - Complete QBCore support with qb-ambulancejob compatibility and proper job/gang integration
- ⚠️ QBOX - Should work as QBCore fork, verify medical system compatibility with your version
- ❌ Standalone - Requires framework for job management, society accounts, and player injury systems
Medical Gameplay Mechanics
- Emergency Calls: Players send distress calls that dispatch to active paramedics with location info
- On-Scene Assessment: Examine downed players to determine injury type and required treatment
- Field Stabilization: Use bandages and medical supplies to stabilize patients for transport
- Hospital Transport: Load patients into ambulances and drive to hospital for complete treatment
- Surgery/Treatment: Complete medical procedures at hospital to fully heal serious injuries
- Prescription System: Issue medications that patients must take for full recovery
- Medical Records: Track patient treatment history for roleplay depth
Job Ranks & Progression
- EMT (Trainee): Basic revival abilities, limited medical supplies access
- Paramedic: Full treatment capabilities, ambulance driving permissions
- Senior Paramedic: Advanced procedures, ability to train new EMTs
- EMS Supervisor: Department management access, shift coordination
- Chief of Medicine: Full boss menu access, hiring/firing, budget management
What Makes It Stand Out
FiveM Ambulance Job transforms emergency medical services from the basic /revive commands found on most servers into a comprehensive, skill-based occupation with meaningful gameplay depth. The injury severity system requires paramedics to assess situations and choose appropriate treatments rather than mindlessly pressing revival buttons, creating genuine medical roleplay opportunities. The hospital facility integration means EMS isn't just about responding to calls - it encompasses walk-in patients, pharmacy operations, and facility management that keep paramedics engaged even during quiet periods. The pharmacy system adds economic value to the EMS job beyond society paychecks, while the progression system rewards dedicated paramedics with unlockable abilities and access. For servers serious about emergency services roleplay, this script delivers the mechanical depth and roleplay versatility that makes EMS a desirable and engaging job rather than a neglected department.
https://www.youtube.com/watch?v=gBjCVTAPIV8
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